新增游戏绑定方式,修改任务排行

This commit is contained in:
chy
2025-06-18 16:39:53 +08:00
parent e6a53f4837
commit 217b550d0f
16 changed files with 92 additions and 68 deletions

View File

@ -11,10 +11,11 @@ import (
func (c *ControllerV1) Create(ctx context.Context, req *v1.CreateReq) (res *v1.CreateRes, err error) {
out, err := service.Game().CreateGame(ctx, &model.AddGameIn{
Avatar: req.Avatar,
GameCode: req.GameCode,
GameId: req.GameID,
GameName: req.GameName,
Avatar: req.Avatar,
GameCode: req.GameCode,
GameId: req.GameID,
GameName: req.GameName,
BoundType: req.BoundType,
})
if err != nil {

View File

@ -13,7 +13,14 @@ func (c *ControllerV1) List(ctx context.Context, req *v1.ListReq) (res *v1.ListR
fromCtx := g.RequestFromCtx(ctx)
operatorId := fromCtx.GetCtxVar("id").Int64()
operatorRole := fromCtx.GetCtxVar("role").String()
out, err := service.Reward().List(ctx, &model.RewardListIn{Page: req.Page, Size: req.Size, OperatorId: operatorId, OperatorRole: operatorRole, StoreId: req.StoreId})
out, err := service.Reward().List(ctx, &model.RewardListIn{Page: req.Page,
Size: req.Size,
OperatorId: operatorId,
OperatorRole: operatorRole,
StoreId: req.StoreId,
Name: req.Name,
Status: req.Status,
})
if err != nil {
return nil, err
}