调整游戏新增编辑接口

This commit is contained in:
chy
2025-06-25 15:10:19 +08:00
parent aa05d6691a
commit 627aa8dcda
3 changed files with 10 additions and 10 deletions

View File

@ -80,7 +80,6 @@ func (s *sGame) CreateGame(ctx context.Context, in *model.AddGameIn) (out *model
}
func (s *sGame) UpdateGame(ctx context.Context, in *model.UpdateGameIn) (out *model.UpdateGameOut, err error) {
// 判断游戏是否存在
exist, err := dao.Games.Ctx(ctx).Where(do.Games{Id: in.Id}).Exist()
if err != nil {
@ -118,7 +117,7 @@ func (s *sGame) UpdateGame(ctx context.Context, in *model.UpdateGameIn) (out *mo
return nil, ecode.Params.Sub("游戏编码已存在")
}
_, err = dao.Games.Ctx(ctx).Where(do.Games{Id: in.Id}).Update(do.Games{
_, err = dao.Games.Ctx(ctx).Where(do.Games{Id: in.Id}).OmitEmptyData().Update(do.Games{
GameId: in.GameId,
GameName: in.GameName,
GameCode: in.GameCode,