实现新增门店奖励

This commit is contained in:
2025-06-09 09:25:11 +08:00
parent 2054256a8c
commit 7d43a89bf2
2 changed files with 198 additions and 5 deletions

View File

@ -3,6 +3,7 @@ package reward
import ( import (
"context" "context"
"fmt" "fmt"
"github.com/gogf/gf/v2/os/gtime"
"server/internal/consts" "server/internal/consts"
"server/internal/dao" "server/internal/dao"
"server/internal/model" "server/internal/model"
@ -61,7 +62,7 @@ func (s *sReward) CreateSystemReward(ctx context.Context, in *model.RewardCreate
// CreateStoreReward 创建门店奖励 // CreateStoreReward 创建门店奖励
func (s *sReward) CreateStoreReward(ctx context.Context, in *model.RewardCreateIn) (out *model.CreateOut, err error) { func (s *sReward) CreateStoreReward(ctx context.Context, in *model.RewardCreateIn) (out *model.CreateOut, err error) {
if in.OperatorRole != consts.MerchantRoleCode && in.OperatorRole != consts.AdminRoleCode { if in.OperatorRole != consts.MerchantRoleCode && in.OperatorRole != consts.StoreRoleCode {
return nil, ecode.Params.Sub("只有管理员和商户才能创建门店奖励") return nil, ecode.Params.Sub("只有管理员和商户才能创建门店奖励")
} }
// 验证 OperatorId 对 门店 id 是否存在权限 // 验证 OperatorId 对 门店 id 是否存在权限
@ -143,7 +144,59 @@ func (s *sReward) ListSystemReward(ctx context.Context, in *model.RewardListIn)
// ListStoreReward 查询门店奖励列表 // ListStoreReward 查询门店奖励列表
func (s *sReward) ListStoreReward(ctx context.Context, in *model.RewardListIn) (out *model.RewardListOut, err error) { func (s *sReward) ListStoreReward(ctx context.Context, in *model.RewardListIn) (out *model.RewardListOut, err error) {
return // 商户可以查询下属门店的所有商品信息,商户只能查询自己的门店商品信息
if in.OperatorRole != consts.MerchantRoleCode && in.OperatorRole != consts.StoreRoleCode {
return nil, ecode.Params.Sub("只有管理员和商户才能查询门店奖励")
}
if in.OperatorRole == consts.MerchantRoleCode {
// 获取商户管理员所属商户 id根据 商户 id 和门店 id 查询记录是否
exist, err := dao.MerchantAdmins.Ctx(ctx).LeftJoin(
dao.Stores.Table(),
fmt.Sprintf("%s.%s=%s.%s", dao.Stores.Table(), dao.Stores.Columns().MerchantId, dao.MerchantAdmins.Table(), dao.MerchantAdmins.Columns().MerchantId),
).WherePri(in.StoreID).Exist()
if err != nil {
return nil, gerror.Wrap(err, "检查商户权限失败")
}
if !exist {
return nil, ecode.Params.Sub("商户权限不足")
}
}
// 构建查询
query := dao.Rewards.Ctx(ctx).LeftJoin(
dao.StoreRewards.Table(),
fmt.Sprintf("%s.%s=%s.%s", dao.Rewards.Table(), dao.Rewards.Columns().Id, dao.StoreRewards.Table(), dao.StoreRewards.Columns().RewardId),
).Where(dao.Rewards.Columns().RewardScope, consts.StoreReward)
// 应用过滤条件
if in.StoreID != nil && *in.StoreID > 0 {
query = query.Where(dao.StoreRewards.Columns().StoreId, *in.StoreID)
}
if in.RewardTypeID > 0 {
query = query.Where(dao.Rewards.Columns().RewardTypeId, in.RewardTypeID)
}
if in.Name != "" {
query = query.WhereLike(dao.Rewards.Columns().Name, "%"+in.Name+"%")
}
if in.Status > 0 {
query = query.Where(dao.Rewards.Columns().Status, in.Status)
}
if in.RewardScope > 0 {
query = query.Where(dao.Rewards.Columns().RewardScope, in.RewardScope)
}
// 查询奖励列表
list := make([]model.Reward, 0)
var total int
err = query.Fields(dao.Rewards.Columns()).Page(in.Page, in.Size).ScanAndCount(&list, &total, false)
if err != nil {
return nil, ecode.Fail.Sub("查询奖励列表失败")
}
return &model.RewardListOut{
List: list,
Total: total,
}, nil
} }
// UpdateSystemReward 更新系统奖励 // UpdateSystemReward 更新系统奖励
@ -153,7 +206,91 @@ func (s *sReward) UpdateSystemReward(ctx context.Context, in *model.RewardUpdate
// UpdateStoreReward 更新门店奖励 // UpdateStoreReward 更新门店奖励
func (s *sReward) UpdateStoreReward(ctx context.Context, in *model.RewardUpdateIn) (out *model.UpdateOut, err error) { func (s *sReward) UpdateStoreReward(ctx context.Context, in *model.RewardUpdateIn) (out *model.UpdateOut, err error) {
return if in.OperatorRole != consts.MerchantRoleCode && in.OperatorRole != consts.StoreRoleCode {
return nil, ecode.Params.Sub("只有管理员和商户才能更新门店奖励")
}
// 1. 如果是门店管理员,只需要更新奖励信息即可
// 2. 如果是商户管理员,更新奖励信息,同时将 StoreIds 中id 不在门店关系表的数据删除
// 验证奖励是否存在且为门店奖励
exist, err := dao.Rewards.Ctx(ctx).Where("id = ? AND reward_scope = ? AND deleted_at IS NULL", in.ID, consts.StoreReward).Exist()
if err != nil {
return nil, ecode.Fail.Sub("检查奖励是否存在失败")
}
if !exist {
return nil, ecode.Params.Sub("门店奖励不存在或已删除")
}
if in.Name == "" {
return nil, ecode.Params.Sub("奖励名称不能为空")
}
exist, err = dao.RewardTypes.Ctx(ctx).WherePri(in.RewardTypeID).Exist()
if err != nil {
return nil, ecode.Fail.Sub("检查奖励类型失败")
}
if !exist {
return nil, ecode.Params.Sub("奖励类型不存在")
}
// 使用事务确保数据一致性
err = dao.Rewards.Transaction(ctx, func(ctx context.Context, tx gdb.TX) error {
// 更新 rewards 表
_, err := tx.Model(dao.Rewards).Data(do.Rewards{
RewardTypeId: in.RewardTypeID,
Name: in.Name,
Description: in.Description,
Status: in.Status,
Stock: in.Stock,
StartAt: in.StartAt,
ExpireAt: in.ExpireAt,
UpdatedAt: gtime.Now(),
}).Where("id = ?", in.ID).OmitEmptyData().Update()
if err != nil {
return ecode.Fail.Sub("更新奖励信息失败")
}
// 门店管理员不修改门店关联
if in.OperatorRole == consts.MerchantRoleCode {
return nil
}
// 验证 StoreIDs 是否存在
count, err := dao.Stores.Ctx(ctx).WhereIn("id", in.StoreIDs).Count()
if err != nil {
return ecode.Fail.Sub("检查门店ID失败")
}
if count != len(in.StoreIDs) {
return ecode.Params.Sub("存在无效的门店ID")
}
// 删除旧的门店关联
_, err = tx.Model(dao.StoreRewards).Where(do.StoreRewards{RewardId: in.ID}).Delete()
if err != nil {
return ecode.Fail.Sub("删除旧门店关联失败")
}
// 插入新的门店关联
storeRewardData := make([]do.StoreRewards, len(in.StoreIDs))
for i, storeID := range in.StoreIDs {
storeRewardData[i] = do.StoreRewards{
StoreId: storeID,
RewardId: in.ID,
}
}
_, err = tx.Model(dao.StoreRewards).Data(storeRewardData).Insert()
if err != nil {
return ecode.Fail.Sub("关联门店失败")
}
return nil
})
if err != nil {
return nil, err
}
return &model.UpdateOut{
Success: true,
}, nil
} }
// DeleteSystemReward 删除系统奖励 // DeleteSystemReward 删除系统奖励
@ -163,7 +300,55 @@ func (s *sReward) DeleteSystemReward(ctx context.Context, in *model.RewardDelete
// DeleteStoreReward 删除门店奖励 // DeleteStoreReward 删除门店奖励
func (s *sReward) DeleteStoreReward(ctx context.Context, in *model.RewardDeleteIn) (out *model.DeleteOut, err error) { func (s *sReward) DeleteStoreReward(ctx context.Context, in *model.RewardDeleteIn) (out *model.DeleteOut, err error) {
return
// 验证操作者角色
if in.OperatorRole != consts.MerchantRoleCode && in.OperatorRole != consts.StoreRoleCode {
return nil, ecode.Params.Sub("只有管理员和商户才能删除门店奖励")
}
// 验证奖励是否存在且为门店奖励
exist, err := dao.Rewards.Ctx(ctx).WherePri(in.ID).Where(do.Rewards{RewardScope: consts.StoreReward}).Exist()
if err != nil {
return nil, ecode.Fail.Sub("检查奖励是否存在失败")
}
if !exist {
return nil, ecode.Params.Sub("门店奖励不存在或已删除")
}
storeIds := make([]int64, 0)
if in.OperatorRole == consts.MerchantRoleCode {
array, err := dao.MerchantAdmins.Ctx(ctx).LeftJoin(
dao.Stores.Table(),
fmt.Sprintf("%s.%s=%s.%s", dao.MerchantAdmins.Table(), dao.MerchantAdmins.Columns().MerchantId, dao.Stores.Table(), dao.Stores.Columns().MerchantId),
).Where(do.MerchantAdmins{Id: in.OperatorId}).Fields(dao.Stores.Columns().Id).Array()
if err != nil {
return nil, ecode.Fail.Sub("查询商户门店失败")
}
for _, value := range array {
storeIds = append(storeIds, value.Int64())
}
} else {
value, err := dao.StoreAdmins.Ctx(ctx).LeftJoin().WherePri(in.OperatorId).Fields(dao.StoreRewards.Columns().StoreId).Value()
if err != nil {
return nil, ecode.Fail.Sub("查询门店失败")
}
storeIds = append(storeIds, value.Int64())
}
if err = dao.Rewards.Transaction(ctx, func(ctx context.Context, tx gdb.TX) error {
if _, err := dao.Rewards.Ctx(ctx).WherePri(in.ID).Delete(); err != nil {
return ecode.Fail.Sub("删除奖励失败")
}
if _, err := dao.StoreRewards.Ctx(ctx).Where(do.StoreRewards{RewardId: in.ID}).WhereIn(dao.StoreRewards.Columns().StoreId, storeIds).Delete(); err != nil {
return ecode.Fail.Sub("删除门店奖励关联失败")
}
return nil
}); err != nil {
return nil, err
}
return &model.DeleteOut{
Success: true,
}, nil
} }
func (s *sReward) Detail(ctx context.Context, in *model.RewardDetailIn) (out *model.RewardDetailOut, err error) { func (s *sReward) Detail(ctx context.Context, in *model.RewardDetailIn) (out *model.RewardDetailOut, err error) {

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@ -1,11 +1,13 @@
package model package model
import ( import (
"github.com/gogf/gf/v2/frame/g"
"github.com/gogf/gf/v2/os/gtime" "github.com/gogf/gf/v2/os/gtime"
) )
// Reward 奖励信息 // Reward 奖励信息
type Reward struct { type Reward struct {
g.Meta `orm:"table:rewards"`
ID int64 `json:"id" orm:"id,primary"` // 奖励ID ID int64 `json:"id" orm:"id,primary"` // 奖励ID
RewardTypeID int64 `json:"rewardTypeId" orm:"reward_type_id,not null"` // 奖励类型ID RewardTypeID int64 `json:"rewardTypeId" orm:"reward_type_id,not null"` // 奖励类型ID
RewardScope int `json:"rewardScope" orm:"reward_scope,not null,default:2"` // 奖励范围1=系统奖励2=门店奖励 RewardScope int `json:"rewardScope" orm:"reward_scope,not null,default:2"` // 奖励范围1=系统奖励2=门店奖励
@ -34,6 +36,8 @@ type RewardCreateIn struct {
type RewardUpdateIn struct { type RewardUpdateIn struct {
ID int64 // 奖励ID ID int64 // 奖励ID
OperatorId int64 // 操作人ID
OperatorRole string // 操作人角色
RewardTypeID int64 // 奖励类型ID RewardTypeID int64 // 奖励类型ID
RewardScope int // 奖励范围1=系统奖励2=门店奖励 RewardScope int // 奖励范围1=系统奖励2=门店奖励
Name string // 奖励名称 Name string // 奖励名称
@ -46,6 +50,8 @@ type RewardUpdateIn struct {
} }
type RewardListIn struct { type RewardListIn struct {
OperatorId int64 // 操作人ID
OperatorRole string // 操作人角色
Page int // 页码 Page int // 页码
Size int // 每页数量 Size int // 每页数量
StoreID *int64 // 门店ID用于过滤门店可见的奖励 StoreID *int64 // 门店ID用于过滤门店可见的奖励
@ -61,7 +67,9 @@ type RewardListOut struct {
} }
type RewardDeleteIn struct { type RewardDeleteIn struct {
ID int64 // 奖励ID ID int64 // 奖励ID
OperatorId int64 // 操作人ID
OperatorRole string // 操作人角色
} }
type RewardDetailIn struct { type RewardDetailIn struct {