调整接口分组
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@ -16,7 +16,7 @@ type ListRes struct {
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}
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type CreateReq struct {
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g.Meta `path:"/game" method:"post" tags:"Game" summary:"(系统)创建游戏"`
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g.Meta `path:"/game" method:"post" tags:"Backend/Game" summary:"(系统)创建游戏"`
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GameID int64 `json:"gameId" v:"required#游戏ID不能为空" dc:"游戏ID"`
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GameName string `json:"gameName" v:"required#游戏名称不能为空" dc:"游戏名称"`
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GameCode string `json:"gameCode" v:"required#游戏代号不能为空" dc:"游戏代号"`
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@ -29,7 +29,7 @@ type CreateRes struct {
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}
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type UpdateReq struct {
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g.Meta `path:"/game" method:"put" tags:"Game" summary:"(系统)更新游戏"`
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g.Meta `path:"/game" method:"put" tags:"Backend/Game" summary:"(系统)更新游戏"`
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GameID int64 `json:"gameId" dc:"游戏ID"`
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GameName string `json:"gameName" dc:"游戏名称"`
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GameCode string `json:"gameCode" dc:"游戏代号"`
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@ -43,7 +43,7 @@ type UpdateRes struct {
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}
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type DeleteReq struct {
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g.Meta `path:"/game/{id}" method:"delete" tags:"Game" summary:"(系统)删除游戏"`
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g.Meta `path:"/game/{id}" method:"delete" tags:"Backend/Game" summary:"(系统)删除游戏"`
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ID int64 `json:"Id" v:"required#ID不能为空" dc:"ID"`
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}
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