调整游戏人生封装
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@ -17,6 +17,8 @@ type Reward struct {
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StoreId int64 `json:"storeId" dc:"门店ID,系统内置奖励为NULL" orm:"store_id"`
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Value int64 `json:"value" dc:"奖励值(如积分数额、优惠金额)" orm:"value"`
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Status int `json:"status" dc:"状态:1=正常,0=禁用" orm:"status"`
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TotalNum int64 `json:"totalNum" dc:"奖励数量" orm:"total_num"`
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UseNum int64 `json:"useNum" dc:"已使用数量" orm:"use_num"`
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CreatedAt *gtime.Time `json:"createdAt" dc:"创建时间" orm:"created_at"`
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UpdatedAt *gtime.Time `json:"updatedAt" dc:"更新时间" orm:"updated_at"`
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DeletedAt *gtime.Time `json:"deletedAt" dc:"软删除时间戳" orm:"deleted_at"`
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