查询任务排行,新增游戏基本接口

This commit is contained in:
chy
2025-06-09 16:30:26 +08:00
parent 5ead851b99
commit a598a253a9
17 changed files with 409 additions and 0 deletions

View File

@ -0,0 +1,5 @@
// =================================================================================
// This is auto-generated by GoFrame CLI tool only once. Fill this file as you wish.
// =================================================================================
package game

View File

@ -0,0 +1,15 @@
// =================================================================================
// This is auto-generated by GoFrame CLI tool only once. Fill this file as you wish.
// =================================================================================
package game
import (
"server/api/game"
)
type ControllerV1 struct{}
func NewV1() game.IGameV1 {
return &ControllerV1{}
}

View File

@ -0,0 +1,26 @@
package game
import (
"context"
"server/internal/model"
"server/internal/service"
"server/api/game/v1"
)
func (c *ControllerV1) Create(ctx context.Context, req *v1.CreateReq) (res *v1.CreateRes, err error) {
out, err := service.Game().CreateGame(ctx, &model.AddGameIn{
Avatar: req.Avatar,
GameCode: req.GameCode,
GameId: req.GameID,
GameName: req.GameName,
})
if err != nil {
return nil, err
}
return &v1.CreateRes{
Success: out.Success,
}, nil
}

View File

@ -0,0 +1,18 @@
package game
import (
"context"
"server/internal/model"
"server/internal/service"
"server/api/game/v1"
)
func (c *ControllerV1) Delete(ctx context.Context, req *v1.DeleteReq) (res *v1.DeleteRes, err error) {
out, err := service.Game().DeleteGame(ctx, &model.DeleteGameIn{GameId: req.GameID})
if err != nil {
return nil, err
}
return &v1.DeleteRes{Success: out.Success}, nil
}

View File

@ -0,0 +1,21 @@
package game
import (
"context"
"server/internal/model"
"server/internal/service"
"server/api/game/v1"
)
func (c *ControllerV1) List(ctx context.Context, req *v1.ListReq) (res *v1.ListRes, err error) {
out, err := service.Game().GameList(ctx, &model.GameListIn{})
if err != nil {
return nil, err
}
return &v1.ListRes{
List: out.List,
Total: out.Total,
}, nil
}

View File

@ -0,0 +1,22 @@
package game
import (
"context"
"server/internal/model"
"server/internal/service"
"server/api/game/v1"
)
func (c *ControllerV1) Update(ctx context.Context, req *v1.UpdateReq) (res *v1.UpdateRes, err error) {
out, err := service.Game().UpdateGame(ctx, &model.UpdateGameIn{
GameId: req.GameID,
GameName: req.GameName,
GameCode: req.GameCode,
Avatar: req.Avatar,
})
if err != nil {
return nil, err
}
return &v1.UpdateRes{Success: out.Success}, nil
}