查询任务排行,新增游戏基本接口

This commit is contained in:
chy
2025-06-09 16:30:26 +08:00
parent 5ead851b99
commit a598a253a9
17 changed files with 409 additions and 0 deletions

35
internal/service/game.go Normal file
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// ================================================================================
// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
// You can delete these comments if you wish manually maintain this interface file.
// ================================================================================
package service
import (
"context"
"server/internal/model"
)
type (
IGame interface {
GameList(ctx context.Context, in *model.GameListIn) (out *model.GameListOut, err error)
CreateGame(ctx context.Context, in *model.AddGameIn) (out *model.AddGameOut, err error)
UpdateGame(ctx context.Context, in *model.UpdateGameIn) (out *model.UpdateGameOut, err error)
DeleteGame(ctx context.Context, in *model.DeleteGameIn) (out *model.DeleteGameOut, err error)
}
)
var (
localGame IGame
)
func Game() IGame {
if localGame == nil {
panic("implement not found for interface IGame, forgot register?")
}
return localGame
}
func RegisterGame(i IGame) {
localGame = i
}

32
internal/service/task.go Normal file
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// ================================================================================
// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
// You can delete these comments if you wish manually maintain this interface file.
// ================================================================================
package service
import (
"context"
"server/internal/model"
)
type (
ITask interface {
UserTaskRankingList(ctx context.Context, in *model.UserTaskRankingIn) (out *model.UserTaskRankingOut, err error)
}
)
var (
localTask ITask
)
func Task() ITask {
if localTask == nil {
panic("implement not found for interface ITask, forgot register?")
}
return localTask
}
func RegisterTask(i ITask) {
localTask = i
}