新增 web 后台菜单、新增角色表

This commit is contained in:
2025-06-03 13:33:35 +08:00
parent fdc9cc3463
commit bcd274c750
13 changed files with 544 additions and 29 deletions

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@ -4,56 +4,85 @@ import (
"context" "context"
"encoding/json" "encoding/json"
"fmt" "fmt"
"github.com/gogf/gf/v2/frame/g"
"github.com/gogf/gf/v2/os/glog" "github.com/gogf/gf/v2/os/glog"
"io"
"os"
v1 "server/api/wx/v1"
"server/internal/model"
"server/utility/ecode" "server/utility/ecode"
"server/utility/wechat" "server/utility/wechat"
"time"
"os" "github.com/gogf/gf/v2/frame/g"
"server/api/auth/v1"
) )
func (c *ControllerV1) WeChatLogin(ctx context.Context, req *v1.WeChatLoginReq) (res *v1.WeChatLoginRes, err error) { func (c *ControllerV1) WeChatLogin(ctx context.Context, req *v1.WeChatLoginReq) (res *v1.WeChatLoginRes, err error) {
// 1、根据 uuid 构建redis 存入数据接口 glog.Infof(ctx, "收到微信登录请求SceneId: %s", req.SceneId)
cache := struct { loginLimitKey := fmt.Sprintf("wx:login:limit:%s", req.SceneId)
Token string `json:"token"`
OpenID string `json:"openid"` // 检查登录限制
}{ va, err := g.Redis().Get(ctx, loginLimitKey)
Token: "", if err != nil {
OpenID: "", glog.Errorf(ctx, "Redis 获取登录限制失败: %v", err)
return nil, ecode.Fail.Sub("获取登录限制失败")
} }
marshal, err := json.Marshal(cache) if !va.IsEmpty() {
if err != nil { glog.Warningf(ctx, "SceneId %s 登录请求过于频繁", req.SceneId)
glog.Errorf(ctx, "反序列化数据出现异常") return nil, ecode.InvalidOperation.Sub("请勿重复请求登录二维码")
return nil, ecode.Fail.Sub("反序列化数据出现异常")
} }
// 2、存入 redis if err = g.Redis().SetEX(ctx, loginLimitKey, 1, 60); err != nil {
_, err = g.Redis().Do(ctx, "SETEX", fmt.Sprintf("login_status:%s", req.UUID), 300, marshal) glog.Errorf(ctx, "Redis 设置登录限制失败: %v", err)
if err != nil { return nil, ecode.Fail.Sub("登录频率限制设置失败")
glog.Errorf(ctx, "写入 Redis 异常:%v", err)
return nil, ecode.Fail.Sub("写入 Redis 登录状态失败")
} }
// 3、开始获取图片 client := wechat.GetWeChatClient()
weChatClient := wechat.GetWeChatClient() ticket, err := client.GetTicket(fmt.Sprintf("%s", req.SceneId))
ticket, err := weChatClient.GetTicket(req.UUID)
if err != nil { if err != nil {
return nil, ecode.Fail.Sub("微信登录获取 ticket 错误") glog.Errorf(ctx, "获取微信 ticket 失败: %v", err)
return nil, err
} }
imagePath, err := weChatClient.GetQrCode(ticket, req.UUID+".jpg")
qrCode, err := client.GetQrCode(ticket)
if err != nil { if err != nil {
return nil, ecode.Fail.Sub("微信登录获取二维码错误") glog.Errorf(ctx, "生成二维码失败: %v", err)
return nil, err
} }
imageData, err := os.ReadFile(imagePath)
file, err := os.Open(qrCode)
if err != nil { if err != nil {
return nil, ecode.Fail.Sub("读取二维码图片失败") glog.Errorf(ctx, "二维码文件打开失败: %v", err)
return nil, ecode.Fail.Sub("二维码文件打开失败")
} }
defer os.Remove(imagePath) defer func() {
file.Close()
os.Remove(qrCode)
}()
imgBytes, err := io.ReadAll(file)
if err != nil {
glog.Errorf(ctx, "读取二维码失败: %v", err)
return nil, ecode.Fail.Sub("二维码读取失败")
}
resp := g.RequestFromCtx(ctx).Response resp := g.RequestFromCtx(ctx).Response
resp.Header().Set("Content-Type", "image/jpeg") resp.Header().Set("Content-Type", "image/jpeg")
resp.Write(imageData) resp.Write(imgBytes)
loginCache := model.LoginCache{
Status: 0,
CreatedAt: time.Now(),
}
data, err := json.Marshal(loginCache)
if err == nil {
_ = g.Redis().SetEX(ctx, fmt.Sprintf("wx:login:cache:%s", req.SceneId), data, 60)
glog.Infof(ctx, "SceneId %s 登录缓存已写入 Redis", req.SceneId)
} else {
glog.Warningf(ctx, "SceneId %s登录缓存序列化失败: %v", req.SceneId, err)
}
glog.Infof(ctx, "SceneId %s 登录二维码已返回", req.SceneId)
return nil, nil return nil, nil
} }

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@ -0,0 +1,97 @@
// ==========================================================================
// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
// ==========================================================================
package internal
import (
"context"
"github.com/gogf/gf/v2/database/gdb"
"github.com/gogf/gf/v2/frame/g"
)
// MenusDao is the data access object for the table menus.
type MenusDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns MenusColumns // columns contains all the column names of Table for convenient usage.
}
// MenusColumns defines and stores column names for the table menus.
type MenusColumns struct {
Id string // 菜单ID
ParentId string // 父级菜单ID
Name string // 菜单名称
Path string // 前端路由路径
Component string // 前端组件路径
Type string // 类型1=目录父级菜单2=菜单(功能页面)
Icon string // 图标
Sort string // 排序
Hidden string // 是否隐藏0=显示1=隐藏
Status string // 状态1=启用2=禁用
CreatedAt string // 创建时间
UpdatedAt string // 更新时间
DeletedAt string // 软删除时间戳
}
// menusColumns holds the columns for the table menus.
var menusColumns = MenusColumns{
Id: "id",
ParentId: "parent_id",
Name: "name",
Path: "path",
Component: "component",
Type: "type",
Icon: "icon",
Sort: "sort",
Hidden: "hidden",
Status: "status",
CreatedAt: "created_at",
UpdatedAt: "updated_at",
DeletedAt: "deleted_at",
}
// NewMenusDao creates and returns a new DAO object for table data access.
func NewMenusDao() *MenusDao {
return &MenusDao{
group: "default",
table: "menus",
columns: menusColumns,
}
}
// DB retrieves and returns the underlying raw database management object of the current DAO.
func (dao *MenusDao) DB() gdb.DB {
return g.DB(dao.group)
}
// Table returns the table name of the current DAO.
func (dao *MenusDao) Table() string {
return dao.table
}
// Columns returns all column names of the current DAO.
func (dao *MenusDao) Columns() MenusColumns {
return dao.columns
}
// Group returns the database configuration group name of the current DAO.
func (dao *MenusDao) Group() string {
return dao.group
}
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *MenusDao) Ctx(ctx context.Context) *gdb.Model {
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.
// It rolls back the transaction and returns the error if function f returns a non-nil error.
// It commits the transaction and returns nil if function f returns nil.
//
// Note: Do not commit or roll back the transaction in function f,
// as it is automatically handled by this function.
func (dao *MenusDao) Transaction(ctx context.Context, f func(ctx context.Context, tx gdb.TX) error) (err error) {
return dao.Ctx(ctx).Transaction(ctx, f)
}

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@ -0,0 +1,83 @@
// ==========================================================================
// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
// ==========================================================================
package internal
import (
"context"
"github.com/gogf/gf/v2/database/gdb"
"github.com/gogf/gf/v2/frame/g"
)
// RoleMenusDao is the data access object for the table role_menus.
type RoleMenusDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns RoleMenusColumns // columns contains all the column names of Table for convenient usage.
}
// RoleMenusColumns defines and stores column names for the table role_menus.
type RoleMenusColumns struct {
Id string // ID
RoleId string // 角色ID
MenuId string // 菜单ID
CreatedAt string // 创建时间
UpdatedAt string // 更新时间
DeletedAt string // 软删除时间戳
}
// roleMenusColumns holds the columns for the table role_menus.
var roleMenusColumns = RoleMenusColumns{
Id: "id",
RoleId: "role_id",
MenuId: "menu_id",
CreatedAt: "created_at",
UpdatedAt: "updated_at",
DeletedAt: "deleted_at",
}
// NewRoleMenusDao creates and returns a new DAO object for table data access.
func NewRoleMenusDao() *RoleMenusDao {
return &RoleMenusDao{
group: "default",
table: "role_menus",
columns: roleMenusColumns,
}
}
// DB retrieves and returns the underlying raw database management object of the current DAO.
func (dao *RoleMenusDao) DB() gdb.DB {
return g.DB(dao.group)
}
// Table returns the table name of the current DAO.
func (dao *RoleMenusDao) Table() string {
return dao.table
}
// Columns returns all column names of the current DAO.
func (dao *RoleMenusDao) Columns() RoleMenusColumns {
return dao.columns
}
// Group returns the database configuration group name of the current DAO.
func (dao *RoleMenusDao) Group() string {
return dao.group
}
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *RoleMenusDao) Ctx(ctx context.Context) *gdb.Model {
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.
// It rolls back the transaction and returns the error if function f returns a non-nil error.
// It commits the transaction and returns nil if function f returns nil.
//
// Note: Do not commit or roll back the transaction in function f,
// as it is automatically handled by this function.
func (dao *RoleMenusDao) Transaction(ctx context.Context, f func(ctx context.Context, tx gdb.TX) error) (err error) {
return dao.Ctx(ctx).Transaction(ctx, f)
}

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@ -0,0 +1,87 @@
// ==========================================================================
// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
// ==========================================================================
package internal
import (
"context"
"github.com/gogf/gf/v2/database/gdb"
"github.com/gogf/gf/v2/frame/g"
)
// RolesDao is the data access object for the table roles.
type RolesDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns RolesColumns // columns contains all the column names of Table for convenient usage.
}
// RolesColumns defines and stores column names for the table roles.
type RolesColumns struct {
Id string // 角色ID
Name string // 角色名称
Code string // 角色编码
Description string // 角色描述
Status string // 状态1=启用2=禁用
CreatedAt string // 创建时间
UpdatedAt string // 更新时间
DeletedAt string // 软删除时间戳
}
// rolesColumns holds the columns for the table roles.
var rolesColumns = RolesColumns{
Id: "id",
Name: "name",
Code: "code",
Description: "description",
Status: "status",
CreatedAt: "created_at",
UpdatedAt: "updated_at",
DeletedAt: "deleted_at",
}
// NewRolesDao creates and returns a new DAO object for table data access.
func NewRolesDao() *RolesDao {
return &RolesDao{
group: "default",
table: "roles",
columns: rolesColumns,
}
}
// DB retrieves and returns the underlying raw database management object of the current DAO.
func (dao *RolesDao) DB() gdb.DB {
return g.DB(dao.group)
}
// Table returns the table name of the current DAO.
func (dao *RolesDao) Table() string {
return dao.table
}
// Columns returns all column names of the current DAO.
func (dao *RolesDao) Columns() RolesColumns {
return dao.columns
}
// Group returns the database configuration group name of the current DAO.
func (dao *RolesDao) Group() string {
return dao.group
}
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *RolesDao) Ctx(ctx context.Context) *gdb.Model {
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.
// It rolls back the transaction and returns the error if function f returns a non-nil error.
// It commits the transaction and returns nil if function f returns nil.
//
// Note: Do not commit or roll back the transaction in function f,
// as it is automatically handled by this function.
func (dao *RolesDao) Transaction(ctx context.Context, f func(ctx context.Context, tx gdb.TX) error) (err error) {
return dao.Ctx(ctx).Transaction(ctx, f)
}

27
internal/dao/menus.go Normal file
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@ -0,0 +1,27 @@
// =================================================================================
// This file is auto-generated by the GoFrame CLI tool. You may modify it as needed.
// =================================================================================
package dao
import (
"server/internal/dao/internal"
)
// internalMenusDao is an internal type for wrapping the internal DAO implementation.
type internalMenusDao = *internal.MenusDao
// menusDao is the data access object for the table menus.
// You can define custom methods on it to extend its functionality as needed.
type menusDao struct {
internalMenusDao
}
var (
// Menus is a globally accessible object for table menus operations.
Menus = menusDao{
internal.NewMenusDao(),
}
)
// Add your custom methods and functionality below.

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@ -0,0 +1,27 @@
// =================================================================================
// This file is auto-generated by the GoFrame CLI tool. You may modify it as needed.
// =================================================================================
package dao
import (
"server/internal/dao/internal"
)
// internalRoleMenusDao is an internal type for wrapping the internal DAO implementation.
type internalRoleMenusDao = *internal.RoleMenusDao
// roleMenusDao is the data access object for the table role_menus.
// You can define custom methods on it to extend its functionality as needed.
type roleMenusDao struct {
internalRoleMenusDao
}
var (
// RoleMenus is a globally accessible object for table role_menus operations.
RoleMenus = roleMenusDao{
internal.NewRoleMenusDao(),
}
)
// Add your custom methods and functionality below.

27
internal/dao/roles.go Normal file
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@ -0,0 +1,27 @@
// =================================================================================
// This file is auto-generated by the GoFrame CLI tool. You may modify it as needed.
// =================================================================================
package dao
import (
"server/internal/dao/internal"
)
// internalRolesDao is an internal type for wrapping the internal DAO implementation.
type internalRolesDao = *internal.RolesDao
// rolesDao is the data access object for the table roles.
// You can define custom methods on it to extend its functionality as needed.
type rolesDao struct {
internalRolesDao
}
var (
// Roles is a globally accessible object for table roles operations.
Roles = rolesDao{
internal.NewRolesDao(),
}
)
// Add your custom methods and functionality below.

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@ -0,0 +1,28 @@
// =================================================================================
// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
// =================================================================================
package do
import (
"github.com/gogf/gf/v2/frame/g"
"github.com/gogf/gf/v2/os/gtime"
)
// Menus is the golang structure of table menus for DAO operations like Where/Data.
type Menus struct {
g.Meta `orm:"table:menus, do:true"`
Id interface{} // 菜单ID
ParentId interface{} // 父级菜单ID
Name interface{} // 菜单名称
Path interface{} // 前端路由路径
Component interface{} // 前端组件路径
Type interface{} // 类型1=目录父级菜单2=菜单(功能页面)
Icon interface{} // 图标
Sort interface{} // 排序
Hidden interface{} // 是否隐藏0=显示1=隐藏
Status interface{} // 状态1=启用2=禁用
CreatedAt *gtime.Time // 创建时间
UpdatedAt *gtime.Time // 更新时间
DeletedAt *gtime.Time // 软删除时间戳
}

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@ -0,0 +1,21 @@
// =================================================================================
// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
// =================================================================================
package do
import (
"github.com/gogf/gf/v2/frame/g"
"github.com/gogf/gf/v2/os/gtime"
)
// RoleMenus is the golang structure of table role_menus for DAO operations like Where/Data.
type RoleMenus struct {
g.Meta `orm:"table:role_menus, do:true"`
Id interface{} // ID
RoleId interface{} // 角色ID
MenuId interface{} // 菜单ID
CreatedAt *gtime.Time // 创建时间
UpdatedAt *gtime.Time // 更新时间
DeletedAt *gtime.Time // 软删除时间戳
}

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@ -0,0 +1,23 @@
// =================================================================================
// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
// =================================================================================
package do
import (
"github.com/gogf/gf/v2/frame/g"
"github.com/gogf/gf/v2/os/gtime"
)
// Roles is the golang structure of table roles for DAO operations like Where/Data.
type Roles struct {
g.Meta `orm:"table:roles, do:true"`
Id interface{} // 角色ID
Name interface{} // 角色名称
Code interface{} // 角色编码
Description interface{} // 角色描述
Status interface{} // 状态1=启用2=禁用
CreatedAt *gtime.Time // 创建时间
UpdatedAt *gtime.Time // 更新时间
DeletedAt *gtime.Time // 软删除时间戳
}

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@ -0,0 +1,26 @@
// =================================================================================
// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
// =================================================================================
package entity
import (
"github.com/gogf/gf/v2/os/gtime"
)
// Menus is the golang structure for table menus.
type Menus struct {
Id int64 `json:"id" orm:"id" description:"菜单ID"` // 菜单ID
ParentId int64 `json:"parentId" orm:"parent_id" description:"父级菜单ID"` // 父级菜单ID
Name string `json:"name" orm:"name" description:"菜单名称"` // 菜单名称
Path string `json:"path" orm:"path" description:"前端路由路径"` // 前端路由路径
Component string `json:"component" orm:"component" description:"前端组件路径"` // 前端组件路径
Type int `json:"type" orm:"type" description:"类型1=目录父级菜单2=菜单(功能页面)"` // 类型1=目录父级菜单2=菜单(功能页面)
Icon string `json:"icon" orm:"icon" description:"图标"` // 图标
Sort int `json:"sort" orm:"sort" description:"排序"` // 排序
Hidden int `json:"hidden" orm:"hidden" description:"是否隐藏0=显示1=隐藏"` // 是否隐藏0=显示1=隐藏
Status int `json:"status" orm:"status" description:"状态1=启用2=禁用"` // 状态1=启用2=禁用
CreatedAt *gtime.Time `json:"createdAt" orm:"created_at" description:"创建时间"` // 创建时间
UpdatedAt *gtime.Time `json:"updatedAt" orm:"updated_at" description:"更新时间"` // 更新时间
DeletedAt *gtime.Time `json:"deletedAt" orm:"deleted_at" description:"软删除时间戳"` // 软删除时间戳
}

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@ -0,0 +1,19 @@
// =================================================================================
// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
// =================================================================================
package entity
import (
"github.com/gogf/gf/v2/os/gtime"
)
// RoleMenus is the golang structure for table role_menus.
type RoleMenus struct {
Id int64 `json:"id" orm:"id" description:"ID"` // ID
RoleId int64 `json:"roleId" orm:"role_id" description:"角色ID"` // 角色ID
MenuId int64 `json:"menuId" orm:"menu_id" description:"菜单ID"` // 菜单ID
CreatedAt *gtime.Time `json:"createdAt" orm:"created_at" description:"创建时间"` // 创建时间
UpdatedAt *gtime.Time `json:"updatedAt" orm:"updated_at" description:"更新时间"` // 更新时间
DeletedAt *gtime.Time `json:"deletedAt" orm:"deleted_at" description:"软删除时间戳"` // 软删除时间戳
}

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@ -0,0 +1,21 @@
// =================================================================================
// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
// =================================================================================
package entity
import (
"github.com/gogf/gf/v2/os/gtime"
)
// Roles is the golang structure for table roles.
type Roles struct {
Id int64 `json:"id" orm:"id" description:"角色ID"` // 角色ID
Name string `json:"name" orm:"name" description:"角色名称"` // 角色名称
Code string `json:"code" orm:"code" description:"角色编码"` // 角色编码
Description string `json:"description" orm:"description" description:"角色描述"` // 角色描述
Status int `json:"status" orm:"status" description:"状态1=启用2=禁用"` // 状态1=启用2=禁用
CreatedAt *gtime.Time `json:"createdAt" orm:"created_at" description:"创建时间"` // 创建时间
UpdatedAt *gtime.Time `json:"updatedAt" orm:"updated_at" description:"更新时间"` // 更新时间
DeletedAt *gtime.Time `json:"deletedAt" orm:"deleted_at" description:"软删除时间戳"` // 软删除时间戳
}