调整奖励接口

This commit is contained in:
chy
2025-06-24 21:15:14 +08:00
parent 1c0b9a2d93
commit cef90a65b5
23 changed files with 522 additions and 257 deletions

View File

@ -22,35 +22,50 @@ type ListRes struct {
type CreateReq struct {
g.Meta `path:"/reward" method:"post" tags:"Reward" summary:"(系统、商户、门店后台)创建奖励"`
Name string `json:"name" v:"required#名称不能为空" dc:"名称"`
Description string `json:"description" v:"required#描述不能为空" dc:"描述"`
Value int64 `json:"value" v:"required#数值不能为空" dc:"奖励值"`
Status int `json:"status" dc:"状态" d:"1"`
StoreId int64 `json:"storeId" dc:"门店ID"`
Name string `json:"name" v:"required#名称不能为空" dc:"名称"`
RewardTypeId int64 `json:"rewardTypeId" v:"required#奖励类型ID不能为空" dc:"奖励类型ID"`
Source int `json:"source" v:"in:1,2#来源只能为1或2" dc:"来源"`
GameId int64 `json:"gameId" v:"required#游戏ID不能为空" dc:"游戏ID"`
RewardImg string `json:"rewardImg" dc:"奖励图片"`
QQGoodsId string `json:"qqGoodsId" v:"required#不能为空" dc:"QQ网吧物品ID"`
QQGoodsIdStr string `json:"qqGoodsIdStr" v:"required#不能为空" dc:"QQ网吧物品ID字符串"`
Status int `json:"status" dc:"状态" d:"1启用 2禁用"`
ExpireType int `json:"expireType" v:"required#过期类型只能为1或2" dc:"过期类型"`
ValidFrom *gtime.Time `json:"validFrom" dc:"有效开始时间expire_type=1 时使用)"`
ValidTo *gtime.Time `json:"validTo" dc:"有效结束时间expire_type=1 时使用)"`
ExpireDays int `json:"expireDays" dc:"领取后多少天过期"`
DailyTotalLimit int `json:"dailyTotalLimit" v:"required#每日领取总次数限制" dc:"每日领取总次数限制"`
TotalLimit int `json:"totalLimit" v:"required#奖励总限不能为空" dc:"领取总次数限制"`
UserDailyLimit int `json:"userDailyLimit" v:"required#用户每日领取总次数限制" dc:"用户每日领取总次数限制"`
UserTotalLimit int `json:"userTotalLimit" v:"required#用户领取总次数限制" dc:"用户领取总次数限制"`
GrantQuantify int `json:"grantQuantify" v:"required#发放数量不能为空" dc:"发放数量"`
Source int `json:"source" v:"required#来源不能为空" dc:"来源" d:"1"`
}
type CreateRes struct {
Id int64 `json:"id" dc:"奖励ID"`
Success bool `json:"success" dc:"是否成功"`
}
type UpdateReq struct {
g.Meta `path:"/reward" method:"put" tags:"Reward" summary:"(系统、商户、门店后台)更新奖励"`
Id int64 `json:"id" v:"required#ID不能为空" dc:"ID"`
Name string `json:"name" v:"required#名称不能为空" dc:"名称"`
Description string `json:"description" v:"required#描述不能为空" dc:"描述"`
Value int64 `json:"value" v:"required#数值不能为空" dc:"奖励值"`
Id int64 `json:"id" v:"required#id不能为空" dc:"ID"`
Name string `json:"name" dc:"名称"`
RewardType int `json:"rewardType" dc:"奖励类型"`
GameId int64 `json:"gameId" dc:"游戏id"`
Img string `json:"img" dc:"图片"`
QQGoodsId string `json:"qqGoodsId" dc:"qq商品id"`
QQGoodsIdStr string `json:"qqGoodsIdStr" dc:"qq商品id"`
Status int `json:"status" dc:"状态" d:"1"`
StoreId int64 `json:"storeId" dc:"门店ID"`
ExpireType int `json:"expireType" dc:"过期类型" d:"1"`
ValidFrom *gtime.Time `json:"validFrom" dc:"有效开始时间expire_type=1 时使用)"`
ValidTo *gtime.Time `json:"validTo" dc:"有效结束时间expire_type=1 时使用)"`
ExpireDays int `json:"expireDays" dc:"领取后多少天过期"`
DailyTotalLimit int `json:"dailyTotalLimit" dc:"每日领取总次数限制"`
TotalLimit int `json:"totalLimit" dc:"领取总次数限制"`
UserDailyLimit int `json:"userDailyLimit" dc:"用户每日领取总次数限制"`
UserTotalLimit int `json:"userTotalLimit" dc:"用户领取总次数限制"`
GrantQuantify int `json:"grantQuantify" dc:"发放数量"`
Source int `json:"source" v:"required#来源不能为空" dc:"来源" d:"1"`
}
type UpdateRes struct {
@ -60,6 +75,7 @@ type UpdateRes struct {
type DeleteReq struct {
g.Meta `path:"/reward/{id}" method:"delete" tags:"Reward" summary:"(系统、商户、门店后台)删除奖励"`
Id int64 `in:"path" json:"id" v:"required#ID不能为空" dc:"ID"`
Source int `json:"source" v:"required#来源不能为空" dc:"来源" d:"1"`
}
type DeleteRes struct {

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@ -14,22 +14,30 @@ func (c *ControllerV1) Create(ctx context.Context, req *v1.CreateReq) (res *v1.C
operatorId := fromCtx.GetCtxVar("id").Int64()
operatorRole := fromCtx.GetCtxVar("role").String()
out, err := service.Reward().Create(ctx, &model.RewardCreateIn{
StoreId: req.StoreId,
Name: req.Name,
Description: req.Description,
Value: req.Value,
RewardTypeId: req.RewardTypeId,
GameId: req.GameId,
Img: req.RewardImg,
QQGoodsId: req.QQGoodsId,
QQGoodsIdStr: req.QQGoodsIdStr,
Status: req.Status,
OperatorId: operatorId,
OperatorRole: operatorRole,
StoreId: req.StoreId,
RewardTypeId: req.RewardTypeId,
Source: req.Source,
ExpireType: req.ExpireType,
ExpireDays: req.ExpireDays,
ValidFrom: req.ValidFrom,
ValidTo: req.ValidTo,
DailyTotalLimit: int64(req.DailyTotalLimit),
TotalLimit: int64(req.TotalLimit),
UserDailyLimit: int64(req.UserDailyLimit),
UserTotalLimit: int64(req.UserTotalLimit),
GrantQuantity: int64(req.GrantQuantify),
Source: req.Source,
})
if err != nil {
return nil, err
}
return &v1.CreateRes{Id: out.Id}, nil
return &v1.CreateRes{Success: out.Success}, nil
}

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@ -13,7 +13,7 @@ func (c *ControllerV1) Delete(ctx context.Context, req *v1.DeleteReq) (res *v1.D
fromCtx := g.RequestFromCtx(ctx)
operatorId := fromCtx.GetCtxVar("id").Int64()
operatorRole := fromCtx.GetCtxVar("role").String()
out, err := service.Reward().Delete(ctx, &model.RewardDeleteIn{Id: req.Id, OperatorId: operatorId, OperatorRole: operatorRole})
out, err := service.Reward().Delete(ctx, &model.RewardDeleteIn{Id: req.Id, OperatorId: operatorId, OperatorRole: operatorRole, Source: req.Source})
if err != nil {
return nil, err
}

View File

@ -16,16 +16,24 @@ func (c *ControllerV1) Update(ctx context.Context, req *v1.UpdateReq) (res *v1.U
out, err := service.Reward().Update(ctx, &model.RewardUpdateIn{
Id: req.Id,
Name: req.Name,
Description: req.Description,
Value: req.Value,
RewardTypeId: int64(req.RewardType),
GameId: req.GameId,
Img: req.Img,
QQGoodsId: req.QQGoodsId,
QQGoodsIdStr: req.QQGoodsIdStr,
OperatorId: operatorId,
OperatorRole: operatorRole,
StoreId: req.StoreId,
Status: req.Status,
ExpireType: req.ExpireType,
ExpireDays: req.ExpireDays,
ValidFrom: req.ValidFrom,
ValidTo: req.ValidTo,
DailyTotalLimit: int64(req.DailyTotalLimit),
TotalLimit: int64(req.TotalLimit),
UserDailyLimit: int64(req.UserDailyLimit),
UserTotalLimit: int64(req.UserTotalLimit),
GrantQuantity: int64(req.GrantQuantify),
Source: req.Source,
})
if err != nil {
return nil, err

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@ -16,6 +16,7 @@ type AdminsDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns AdminsColumns // columns contains all the column names of Table for convenient usage.
handlers []gdb.ModelHandler // handlers for customized model modification.
}
// AdminsColumns defines and stores column names for the table admins.
@ -49,11 +50,12 @@ var adminsColumns = AdminsColumns{
}
// NewAdminsDao creates and returns a new DAO object for table data access.
func NewAdminsDao() *AdminsDao {
func NewAdminsDao(handlers ...gdb.ModelHandler) *AdminsDao {
return &AdminsDao{
group: "default",
table: "admins",
columns: adminsColumns,
handlers: handlers,
}
}
@ -79,7 +81,11 @@ func (dao *AdminsDao) Group() string {
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *AdminsDao) Ctx(ctx context.Context) *gdb.Model {
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
model := dao.DB().Model(dao.table)
for _, handler := range dao.handlers {
model = handler(model)
}
return model.Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.

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@ -16,6 +16,7 @@ type FeedbacksDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns FeedbacksColumns // columns contains all the column names of Table for convenient usage.
handlers []gdb.ModelHandler // handlers for customized model modification.
}
// FeedbacksColumns defines and stores column names for the table feedbacks.
@ -51,11 +52,12 @@ var feedbacksColumns = FeedbacksColumns{
}
// NewFeedbacksDao creates and returns a new DAO object for table data access.
func NewFeedbacksDao() *FeedbacksDao {
func NewFeedbacksDao(handlers ...gdb.ModelHandler) *FeedbacksDao {
return &FeedbacksDao{
group: "default",
table: "feedbacks",
columns: feedbacksColumns,
handlers: handlers,
}
}
@ -81,7 +83,11 @@ func (dao *FeedbacksDao) Group() string {
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *FeedbacksDao) Ctx(ctx context.Context) *gdb.Model {
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
model := dao.DB().Model(dao.table)
for _, handler := range dao.handlers {
model = handler(model)
}
return model.Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.

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@ -16,6 +16,7 @@ type GamesDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns GamesColumns // columns contains all the column names of Table for convenient usage.
handlers []gdb.ModelHandler // handlers for customized model modification.
}
// GamesColumns defines and stores column names for the table games.
@ -45,11 +46,12 @@ var gamesColumns = GamesColumns{
}
// NewGamesDao creates and returns a new DAO object for table data access.
func NewGamesDao() *GamesDao {
func NewGamesDao(handlers ...gdb.ModelHandler) *GamesDao {
return &GamesDao{
group: "default",
table: "games",
columns: gamesColumns,
handlers: handlers,
}
}
@ -75,7 +77,11 @@ func (dao *GamesDao) Group() string {
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *GamesDao) Ctx(ctx context.Context) *gdb.Model {
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
model := dao.DB().Model(dao.table)
for _, handler := range dao.handlers {
model = handler(model)
}
return model.Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.

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@ -16,6 +16,7 @@ type MerchantAdminsDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns MerchantAdminsColumns // columns contains all the column names of Table for convenient usage.
handlers []gdb.ModelHandler // handlers for customized model modification.
}
// MerchantAdminsColumns defines and stores column names for the table merchant_admins.
@ -57,11 +58,12 @@ var merchantAdminsColumns = MerchantAdminsColumns{
}
// NewMerchantAdminsDao creates and returns a new DAO object for table data access.
func NewMerchantAdminsDao() *MerchantAdminsDao {
func NewMerchantAdminsDao(handlers ...gdb.ModelHandler) *MerchantAdminsDao {
return &MerchantAdminsDao{
group: "default",
table: "merchant_admins",
columns: merchantAdminsColumns,
handlers: handlers,
}
}
@ -87,7 +89,11 @@ func (dao *MerchantAdminsDao) Group() string {
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *MerchantAdminsDao) Ctx(ctx context.Context) *gdb.Model {
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
model := dao.DB().Model(dao.table)
for _, handler := range dao.handlers {
model = handler(model)
}
return model.Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.

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@ -16,6 +16,7 @@ type MerchantsDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns MerchantsColumns // columns contains all the column names of Table for convenient usage.
handlers []gdb.ModelHandler // handlers for customized model modification.
}
// MerchantsColumns defines and stores column names for the table merchants.
@ -71,11 +72,12 @@ var merchantsColumns = MerchantsColumns{
}
// NewMerchantsDao creates and returns a new DAO object for table data access.
func NewMerchantsDao() *MerchantsDao {
func NewMerchantsDao(handlers ...gdb.ModelHandler) *MerchantsDao {
return &MerchantsDao{
group: "default",
table: "merchants",
columns: merchantsColumns,
handlers: handlers,
}
}
@ -101,7 +103,11 @@ func (dao *MerchantsDao) Group() string {
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *MerchantsDao) Ctx(ctx context.Context) *gdb.Model {
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
model := dao.DB().Model(dao.table)
for _, handler := range dao.handlers {
model = handler(model)
}
return model.Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.

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@ -16,6 +16,7 @@ type RewardTypesDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns RewardTypesColumns // columns contains all the column names of Table for convenient usage.
handlers []gdb.ModelHandler // handlers for customized model modification.
}
// RewardTypesColumns defines and stores column names for the table reward_types.
@ -43,11 +44,12 @@ var rewardTypesColumns = RewardTypesColumns{
}
// NewRewardTypesDao creates and returns a new DAO object for table data access.
func NewRewardTypesDao() *RewardTypesDao {
func NewRewardTypesDao(handlers ...gdb.ModelHandler) *RewardTypesDao {
return &RewardTypesDao{
group: "default",
table: "reward_types",
columns: rewardTypesColumns,
handlers: handlers,
}
}
@ -73,7 +75,11 @@ func (dao *RewardTypesDao) Group() string {
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *RewardTypesDao) Ctx(ctx context.Context) *gdb.Model {
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
model := dao.DB().Model(dao.table)
for _, handler := range dao.handlers {
model = handler(model)
}
return model.Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.

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@ -16,6 +16,7 @@ type RewardsDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns RewardsColumns // columns contains all the column names of Table for convenient usage.
handlers []gdb.ModelHandler // handlers for customized model modification.
}
// RewardsColumns defines and stores column names for the table rewards.
@ -71,11 +72,12 @@ var rewardsColumns = RewardsColumns{
}
// NewRewardsDao creates and returns a new DAO object for table data access.
func NewRewardsDao() *RewardsDao {
func NewRewardsDao(handlers ...gdb.ModelHandler) *RewardsDao {
return &RewardsDao{
group: "default",
table: "rewards",
columns: rewardsColumns,
handlers: handlers,
}
}
@ -101,7 +103,11 @@ func (dao *RewardsDao) Group() string {
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *RewardsDao) Ctx(ctx context.Context) *gdb.Model {
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
model := dao.DB().Model(dao.table)
for _, handler := range dao.handlers {
model = handler(model)
}
return model.Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.

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@ -16,6 +16,7 @@ type RolesDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns RolesColumns // columns contains all the column names of Table for convenient usage.
handlers []gdb.ModelHandler // handlers for customized model modification.
}
// RolesColumns defines and stores column names for the table roles.
@ -47,11 +48,12 @@ var rolesColumns = RolesColumns{
}
// NewRolesDao creates and returns a new DAO object for table data access.
func NewRolesDao() *RolesDao {
func NewRolesDao(handlers ...gdb.ModelHandler) *RolesDao {
return &RolesDao{
group: "default",
table: "roles",
columns: rolesColumns,
handlers: handlers,
}
}
@ -77,7 +79,11 @@ func (dao *RolesDao) Group() string {
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *RolesDao) Ctx(ctx context.Context) *gdb.Model {
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
model := dao.DB().Model(dao.table)
for _, handler := range dao.handlers {
model = handler(model)
}
return model.Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.

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@ -16,6 +16,7 @@ type StoreAdminsDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns StoreAdminsColumns // columns contains all the column names of Table for convenient usage.
handlers []gdb.ModelHandler // handlers for customized model modification.
}
// StoreAdminsColumns defines and stores column names for the table store_admins.
@ -57,11 +58,12 @@ var storeAdminsColumns = StoreAdminsColumns{
}
// NewStoreAdminsDao creates and returns a new DAO object for table data access.
func NewStoreAdminsDao() *StoreAdminsDao {
func NewStoreAdminsDao(handlers ...gdb.ModelHandler) *StoreAdminsDao {
return &StoreAdminsDao{
group: "default",
table: "store_admins",
columns: storeAdminsColumns,
handlers: handlers,
}
}
@ -87,7 +89,11 @@ func (dao *StoreAdminsDao) Group() string {
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *StoreAdminsDao) Ctx(ctx context.Context) *gdb.Model {
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
model := dao.DB().Model(dao.table)
for _, handler := range dao.handlers {
model = handler(model)
}
return model.Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.

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@ -16,6 +16,7 @@ type StoreDesktopSettingsDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns StoreDesktopSettingsColumns // columns contains all the column names of Table for convenient usage.
handlers []gdb.ModelHandler // handlers for customized model modification.
}
// StoreDesktopSettingsColumns defines and stores column names for the table store_desktop_settings.
@ -33,11 +34,12 @@ var storeDesktopSettingsColumns = StoreDesktopSettingsColumns{
}
// NewStoreDesktopSettingsDao creates and returns a new DAO object for table data access.
func NewStoreDesktopSettingsDao() *StoreDesktopSettingsDao {
func NewStoreDesktopSettingsDao(handlers ...gdb.ModelHandler) *StoreDesktopSettingsDao {
return &StoreDesktopSettingsDao{
group: "default",
table: "store_desktop_settings",
columns: storeDesktopSettingsColumns,
handlers: handlers,
}
}
@ -63,7 +65,11 @@ func (dao *StoreDesktopSettingsDao) Group() string {
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *StoreDesktopSettingsDao) Ctx(ctx context.Context) *gdb.Model {
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
model := dao.DB().Model(dao.table)
for _, handler := range dao.handlers {
model = handler(model)
}
return model.Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.

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@ -16,6 +16,7 @@ type StoreIpsDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns StoreIpsColumns // columns contains all the column names of Table for convenient usage.
handlers []gdb.ModelHandler // handlers for customized model modification.
}
// StoreIpsColumns defines and stores column names for the table store_ips.
@ -41,11 +42,12 @@ var storeIpsColumns = StoreIpsColumns{
}
// NewStoreIpsDao creates and returns a new DAO object for table data access.
func NewStoreIpsDao() *StoreIpsDao {
func NewStoreIpsDao(handlers ...gdb.ModelHandler) *StoreIpsDao {
return &StoreIpsDao{
group: "default",
table: "store_ips",
columns: storeIpsColumns,
handlers: handlers,
}
}
@ -71,7 +73,11 @@ func (dao *StoreIpsDao) Group() string {
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *StoreIpsDao) Ctx(ctx context.Context) *gdb.Model {
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
model := dao.DB().Model(dao.table)
for _, handler := range dao.handlers {
model = handler(model)
}
return model.Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.

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@ -16,6 +16,7 @@ type StoreNetfeeAreaLevelDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns StoreNetfeeAreaLevelColumns // columns contains all the column names of Table for convenient usage.
handlers []gdb.ModelHandler // handlers for customized model modification.
}
// StoreNetfeeAreaLevelColumns defines and stores column names for the table store_netfee_area_level.
@ -49,11 +50,12 @@ var storeNetfeeAreaLevelColumns = StoreNetfeeAreaLevelColumns{
}
// NewStoreNetfeeAreaLevelDao creates and returns a new DAO object for table data access.
func NewStoreNetfeeAreaLevelDao() *StoreNetfeeAreaLevelDao {
func NewStoreNetfeeAreaLevelDao(handlers ...gdb.ModelHandler) *StoreNetfeeAreaLevelDao {
return &StoreNetfeeAreaLevelDao{
group: "default",
table: "store_netfee_area_level",
columns: storeNetfeeAreaLevelColumns,
handlers: handlers,
}
}
@ -79,7 +81,11 @@ func (dao *StoreNetfeeAreaLevelDao) Group() string {
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *StoreNetfeeAreaLevelDao) Ctx(ctx context.Context) *gdb.Model {
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
model := dao.DB().Model(dao.table)
for _, handler := range dao.handlers {
model = handler(model)
}
return model.Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.

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@ -16,6 +16,7 @@ type StoreRolesDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns StoreRolesColumns // columns contains all the column names of Table for convenient usage.
handlers []gdb.ModelHandler // handlers for customized model modification.
}
// StoreRolesColumns defines and stores column names for the table store_roles.
@ -39,11 +40,12 @@ var storeRolesColumns = StoreRolesColumns{
}
// NewStoreRolesDao creates and returns a new DAO object for table data access.
func NewStoreRolesDao() *StoreRolesDao {
func NewStoreRolesDao(handlers ...gdb.ModelHandler) *StoreRolesDao {
return &StoreRolesDao{
group: "default",
table: "store_roles",
columns: storeRolesColumns,
handlers: handlers,
}
}
@ -69,7 +71,11 @@ func (dao *StoreRolesDao) Group() string {
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *StoreRolesDao) Ctx(ctx context.Context) *gdb.Model {
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
model := dao.DB().Model(dao.table)
for _, handler := range dao.handlers {
model = handler(model)
}
return model.Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.

View File

@ -16,6 +16,7 @@ type StoresDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns StoresColumns // columns contains all the column names of Table for convenient usage.
handlers []gdb.ModelHandler // handlers for customized model modification.
}
// StoresColumns defines and stores column names for the table stores.
@ -51,11 +52,12 @@ var storesColumns = StoresColumns{
}
// NewStoresDao creates and returns a new DAO object for table data access.
func NewStoresDao() *StoresDao {
func NewStoresDao(handlers ...gdb.ModelHandler) *StoresDao {
return &StoresDao{
group: "default",
table: "stores",
columns: storesColumns,
handlers: handlers,
}
}
@ -81,7 +83,11 @@ func (dao *StoresDao) Group() string {
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *StoresDao) Ctx(ctx context.Context) *gdb.Model {
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
model := dao.DB().Model(dao.table)
for _, handler := range dao.handlers {
model = handler(model)
}
return model.Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.

View File

@ -16,6 +16,7 @@ type TasksDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns TasksColumns // columns contains all the column names of Table for convenient usage.
handlers []gdb.ModelHandler // handlers for customized model modification.
}
// TasksColumns defines and stores column names for the table tasks.
@ -57,11 +58,12 @@ var tasksColumns = TasksColumns{
}
// NewTasksDao creates and returns a new DAO object for table data access.
func NewTasksDao() *TasksDao {
func NewTasksDao(handlers ...gdb.ModelHandler) *TasksDao {
return &TasksDao{
group: "default",
table: "tasks",
columns: tasksColumns,
handlers: handlers,
}
}
@ -87,7 +89,11 @@ func (dao *TasksDao) Group() string {
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *TasksDao) Ctx(ctx context.Context) *gdb.Model {
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
model := dao.DB().Model(dao.table)
for _, handler := range dao.handlers {
model = handler(model)
}
return model.Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.

View File

@ -16,6 +16,7 @@ type UserTasksDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns UserTasksColumns // columns contains all the column names of Table for convenient usage.
handlers []gdb.ModelHandler // handlers for customized model modification.
}
// UserTasksColumns defines and stores column names for the table user_tasks.
@ -51,11 +52,12 @@ var userTasksColumns = UserTasksColumns{
}
// NewUserTasksDao creates and returns a new DAO object for table data access.
func NewUserTasksDao() *UserTasksDao {
func NewUserTasksDao(handlers ...gdb.ModelHandler) *UserTasksDao {
return &UserTasksDao{
group: "default",
table: "user_tasks",
columns: userTasksColumns,
handlers: handlers,
}
}
@ -81,7 +83,11 @@ func (dao *UserTasksDao) Group() string {
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *UserTasksDao) Ctx(ctx context.Context) *gdb.Model {
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
model := dao.DB().Model(dao.table)
for _, handler := range dao.handlers {
model = handler(model)
}
return model.Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.

View File

@ -16,6 +16,7 @@ type UsersDao struct {
table string // table is the underlying table name of the DAO.
group string // group is the database configuration group name of the current DAO.
columns UsersColumns // columns contains all the column names of Table for convenient usage.
handlers []gdb.ModelHandler // handlers for customized model modification.
}
// UsersColumns defines and stores column names for the table users.
@ -59,11 +60,12 @@ var usersColumns = UsersColumns{
}
// NewUsersDao creates and returns a new DAO object for table data access.
func NewUsersDao() *UsersDao {
func NewUsersDao(handlers ...gdb.ModelHandler) *UsersDao {
return &UsersDao{
group: "default",
table: "users",
columns: usersColumns,
handlers: handlers,
}
}
@ -89,7 +91,11 @@ func (dao *UsersDao) Group() string {
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
func (dao *UsersDao) Ctx(ctx context.Context) *gdb.Model {
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
model := dao.DB().Model(dao.table)
for _, handler := range dao.handlers {
model = handler(model)
}
return model.Safe().Ctx(ctx)
}
// Transaction wraps the transaction logic using function f.

View File

@ -17,7 +17,6 @@ type sReward struct{}
func init() {
service.RegisterReward(New())
service.RegisterReward(New())
}
func New() service.IReward {
@ -75,21 +74,26 @@ func (s *sReward) Create(ctx context.Context, in *model.RewardCreateIn) (out *mo
}
// 创建奖励
id, err := dao.Rewards.Ctx(ctx).Data(do.Rewards{
RewardTypeId: in.RewardTypeId,
Name: in.Name,
_, err = dao.Rewards.Ctx(ctx).Data(do.Rewards{
StoreId: in.StoreId,
Name: in.Name,
RewardTypeId: in.RewardTypeId,
ImageUrl: in.Img,
QqGoodsId: in.QQGoodsId,
QqGoodsIdStr: in.QQGoodsIdStr,
Status: in.Status,
ValidFrom: in.ValidFrom,
ValidTo: in.ValidTo,
ExpireType: in.ExpireType,
ExpireDays: in.ExpireDays,
}).OmitEmptyData().InsertAndGetId()
DailyTotalLimit: in.DailyTotalLimit,
}).OmitEmptyData().Insert()
if err != nil {
return nil, err
}
return &model.RewardCreateOut{Id: id}, nil
return &model.RewardCreateOut{Success: true}, nil
}
// Update 更新奖励
@ -105,6 +109,11 @@ func (s *sReward) Update(ctx context.Context, in *model.RewardUpdateIn) (out *mo
return nil, ecode.Params.Sub("奖励不存在")
}
// 系统奖励source=1只能由管理员修改
if in.Source == 1 && in.OperatorRole != consts.AdminRoleCode {
return nil, ecode.Params.Sub("只有管理员可以修改系统奖励")
}
storeId := data[dao.Rewards.Columns().StoreId].Int64()
// 权限校验(管理员跳过)
@ -155,11 +164,21 @@ func (s *sReward) Update(ctx context.Context, in *model.RewardUpdateIn) (out *mo
Where(do.Rewards{Id: in.Id}).
Data(do.Rewards{
Name: in.Name,
RewardTypeId: in.RewardTypeId,
GameId: in.GameId,
ImageUrl: in.Img,
QqGoodsId: in.QQGoodsId,
QqGoodsIdStr: in.QQGoodsIdStr,
Status: in.Status,
ValidFrom: in.ValidFrom,
ValidTo: in.ValidTo,
ExpireType: in.ExpireType,
ExpireDays: in.ExpireDays,
DailyTotalLimit: in.DailyTotalLimit,
TotalLimit: in.TotalLimit,
UserDailyLimit: in.UserDailyLimit,
UserTotalLimit: in.UserTotalLimit,
GrantQuantity: in.GrantQuantity,
}).OmitEmptyData().Update()
if err != nil {
@ -186,7 +205,7 @@ func (s *sReward) Update(ctx context.Context, in *model.RewardUpdateIn) (out *mo
// Delete 删除奖励
func (s *sReward) Delete(ctx context.Context, in *model.RewardDeleteIn) (out *model.RewardDeleteOut, err error) {
data, err := dao.Rewards.Ctx(ctx).
Fields("id", "source", "store_id").
Fields("id", "store_id").
Where(do.Rewards{Id: in.Id}).One()
if err != nil {
return nil, ecode.Fail.Sub("查询奖励失败")
@ -195,7 +214,7 @@ func (s *sReward) Delete(ctx context.Context, in *model.RewardDeleteIn) (out *mo
return nil, ecode.Params.Sub("奖励不存在")
}
if data["source"].Int() == 1 && in.OperatorRole != consts.AdminRoleCode {
if in.Source == 1 && in.OperatorRole != consts.AdminRoleCode {
return nil, ecode.Params.Sub("只有管理员可以删除系统奖励")
}
@ -234,15 +253,111 @@ func (s *sReward) Delete(ctx context.Context, in *model.RewardDeleteIn) (out *mo
}
// List 奖励列表
func (s *sReward) List(ctx context.Context, in *model.RewardListIn) (out *model.RewardListOut, err error) {
return nil, nil
rewardCols := dao.Rewards.Columns()
rewardTypeCols := dao.RewardTypes.Columns()
rewardTypeIds := make([]int64, 0)
// ==== 权限校验 ====
switch in.OperatorRole {
case consts.AdminRoleCode:
// 系统管理员只能查询 source = 1 的奖励
array, err := dao.RewardTypes.Ctx(ctx).Where(do.RewardTypes{Source: 1}).Fields(rewardTypeCols.Id).Array()
if err != nil {
return nil, ecode.Fail.Sub("获取奖励类型列表失败")
}
for _, value := range array {
rewardTypeIds = append(rewardTypeIds, value.Int64())
}
case consts.MerchantRoleCode, consts.StoreRoleCode:
// 合并商户和门店角色权限校验
var exist bool
if in.OperatorRole == consts.MerchantRoleCode {
exist, err = dao.MerchantAdmins.Ctx(ctx).
Where(do.MerchantAdmins{Id: in.OperatorId}).
LeftJoin(
dao.Stores.Table(),
fmt.Sprintf("%s.%s = %s.%s",
dao.MerchantAdmins.Table(), dao.MerchantAdmins.Columns().MerchantId,
dao.Stores.Table(), dao.Stores.Columns().MerchantId,
),
).
Where(fmt.Sprintf("%s.%s = ?", dao.Stores.Table(), dao.Stores.Columns().Id), in.StoreId).
Exist()
} else {
exist, err = dao.StoreAdmins.Ctx(ctx).
Where(do.StoreAdmins{Id: in.OperatorId}).
LeftJoin(
dao.Stores.Table(),
fmt.Sprintf("%s.%s = %s.%s",
dao.StoreAdmins.Table(), dao.StoreAdmins.Columns().StoreId,
dao.Stores.Table(), dao.Stores.Columns().Id,
),
).
Where(fmt.Sprintf("%s.%s = ?", dao.Stores.Table(), dao.Stores.Columns().Id), in.StoreId).
Exist()
}
if err != nil {
return nil, ecode.Fail.Sub("检查操作者权限异常")
}
if !exist {
return nil, ecode.Params.Sub("无门店权限")
}
//
array, err := dao.RewardTypes.Ctx(ctx).Where(do.RewardTypes{Source: 1}).Fields(rewardTypeCols.Id).Array()
if err != nil {
return nil, ecode.Fail.Sub("获取奖励类型列表失败")
}
for _, value := range array {
rewardTypeIds = append(rewardTypeIds, value.Int64())
}
default:
return nil, ecode.Params.Sub("无效的角色")
}
orm := dao.Rewards.Ctx(ctx).WhereIn(dao.Rewards.Columns().RewardTypeId, rewardTypeIds)
// ==== 其他查询条件 ====
if in.Status != 0 {
orm = orm.Where(fmt.Sprintf("%s.%s = ?", dao.Rewards.Table(), rewardCols.Status), in.Status)
}
if in.RewardTypeId != 0 {
// 确保 reward_type_id 过滤独立应用
orm = orm.Where(fmt.Sprintf("%s.%s = ?", dao.Rewards.Table(), rewardCols.RewardTypeId), in.RewardTypeId)
}
if in.Name != "" {
orm = orm.WhereLike(rewardCols.Name, "%"+in.Name+"%")
}
// ==== 总数统计 ====
list := make([]model.Reward, 0)
var total int
err = orm.ScanAndCount(&list, &total, false)
if err != nil {
return nil, err
}
return &model.RewardListOut{
List: list,
Total: total,
}, nil
}
// GetLift 领取奖励
func (s *sReward) GetLift(ctx context.Context, in *model.GetRewardIn) (out *model.GetRewardOut, err error) {
// 遍历奖励类型列表
//for _, v := range in.RewradTypeId {
// if v > 0 {
// // 发背包+兑换
//
// }
// if v > 0 {
// // 直接发背包
// }
//}
activity, err := gamelife.GetGamelifeClient(ctx).RequestActivity(ctx, &model.QQNetbarActivityIn{PopenId: in.PopenId, ServiceName: consts.GetGift, GiftParam: model.GiftParam{
TaskId: in.TaskId,
AreaId: in.AreaId,

View File

@ -1,70 +1,86 @@
package model
import (
"github.com/gogf/gf/v2/frame/g"
"github.com/gogf/gf/v2/os/gtime"
)
// Reward 奖励表
type Reward struct {
g.Meta `orm:"table:reward"`
Id int64 `json:"id" dc:"奖励ID" orm:"id,primary"`
RewardTypeId int64 `json:"rewardTypeId" dc:"奖励类型ID" orm:"reward_type_id"`
RewardTypeName string `json:"rewardTypeName" dc:"奖励类型名称" orm:"reward_type_name"`
Name string `json:"name" dc:"奖励名称如100积分、5元优惠券" orm:"name"`
Description string `json:"description" dc:"奖励描述" orm:"description"`
Source int `json:"source" dc:"来源1=系统内置2=门店自定义" orm:"source"`
StoreId int64 `json:"storeId" dc:"门店ID系统内置奖励为NULL" orm:"store_id"`
Value int64 `json:"value" dc:"奖励值(如积分数额、优惠金额)" orm:"value"`
Status int `json:"status" dc:"状态1=正常0=禁用" orm:"status"`
TotalNum int64 `json:"totalNum" dc:"奖励数量" orm:"total_num"`
UseNum int64 `json:"useNum" dc:"已使用数量" orm:"use_num"`
CreatedAt *gtime.Time `json:"createdAt" dc:"创建时间" orm:"created_at"`
UpdatedAt *gtime.Time `json:"updatedAt" dc:"更新时间" orm:"updated_at"`
DeletedAt *gtime.Time `json:"deletedAt" dc:"软删除时间戳" orm:"deleted_at"`
ExpireType int `json:"expireType"` // 过期类型1=时间段过期2=领取后多少天过期
ValidFrom *gtime.Time `json:"validFrom"` // 有效开始时间expire_type=1 时使用
ValidTo *gtime.Time `json:"validTo"` // 有效结束时间expire_type=1 时使用)
ExpireDays int `json:"expireDays"` // 领取后多少天过期expire_type=2 时使用)
Id int64 `json:"id" orm:"id" description:"奖励ID"` // 奖励ID
StoreId int64 `json:"storeId" orm:"store_id" description:"门店ID系统奖励为NULL"` // 门店ID系统奖励为NULL
Name string `json:"name" orm:"name" description:"奖励名称"` // 奖励名称
RewardTypeId int64 `json:"rewardTypeId" orm:"reward_type_id" description:"奖励类型ID关联 reward_types 表"` // 奖励类型ID关联 reward_types 表
GameId int64 `json:"gameId" orm:"game_id" description:"游戏ID"` // 游戏ID
ImageUrl string `json:"imageUrl" orm:"image_url" description:"奖励图片链接"` // 奖励图片链接
QqGoodsId string `json:"qqGoodsId" orm:"qq_goods_id" description:"QQ网吧物品ID"` // QQ网吧物品ID
QqGoodsIdStr string `json:"qqGoodsIdStr" orm:"qq_goods_id_str" description:"QQ网吧物品ID字符串"` // QQ网吧物品ID字符串
Status int `json:"status" orm:"status" description:"状态1=启用2=禁用"` // 状态1=启用2=禁用
ExpireType int `json:"expireType" orm:"expire_type" description:"过期方式1=时间段过期2=领取后过期"` // 过期方式1=时间段过期2=领取后过期
ValidFrom *gtime.Time `json:"validFrom" orm:"valid_from" description:"有效期开始时间expire_type=1时"` // 有效期开始时间expire_type=1时
ValidTo *gtime.Time `json:"validTo" orm:"valid_to" description:"有效期结束时间expire_type=1时"` // 有效期结束时间expire_type=1时
ExpireDays int `json:"expireDays" orm:"expire_days" description:"领取后多少天过期expire_type=2时"` // 领取后多少天过期expire_type=2时
DailyTotalLimit uint64 `json:"dailyTotalLimit" orm:"daily_total_limit" description:"每日发放总限NULL表示不限制"` // 每日发放总限NULL表示不限制
TotalLimit uint64 `json:"totalLimit" orm:"total_limit" description:"奖励总限NULL表示不限制"` // 奖励总限NULL表示不限制
UserDailyLimit uint64 `json:"userDailyLimit" orm:"user_daily_limit" description:"用户每日领取限制NULL表示不限制"` // 用户每日领取限制NULL表示不限制
UserTotalLimit uint64 `json:"userTotalLimit" orm:"user_total_limit" description:"用户领取总次数限制NULL表示不限制"` // 用户领取总次数限制NULL表示不限制
ReceivedNum uint64 `json:"receivedNum" orm:"received_num" description:"已领取数量"` // 已领取数量
GrantQuantity uint64 `json:"grantQuantity" orm:"grant_quantity" description:"每次发放个数"` // 每次发放个数
CreatedAt *gtime.Time `json:"createdAt" orm:"created_at" description:"创建时间"` // 创建时间
UpdatedAt *gtime.Time `json:"updatedAt" orm:"updated_at" description:"更新时间"` // 更新时间
DeletedAt *gtime.Time `json:"deletedAt" orm:"deleted_at" description:"删除时间(软删除)"` // 删除时间(软删除)
}
// RewardCreateIn 创建奖励入参
type RewardCreateIn struct {
OperatorId int64
OperatorRole string
RewardTypeId int64
Name string
Description string
Source int
StoreId int64
Value int64
Name string
RewardTypeId int64
GameId int64
Img string
QQGoodsId string
QQGoodsIdStr string
Status int
ExpireType int
ExpireDays int
ValidFrom *gtime.Time
ValidTo *gtime.Time
DailyTotalLimit int64
TotalLimit int64
UserDailyLimit int64
UserTotalLimit int64
GrantQuantity int64
Source int
}
// RewardCreateOut 创建奖励出参
type RewardCreateOut struct {
Id int64
Success bool `json:"success" dc:"是否成功"`
}
// RewardUpdateIn 更新奖励入参
type RewardUpdateIn struct {
Id int64
OperatorId int64
OperatorRole string
Id int64
RewardTypeId int64
Name string
Description string
StoreId int64
Value int64
RewardTypeId int64
GameId int64
Img string
QQGoodsId string
QQGoodsIdStr string
Status int
ExpireType int
ExpireDays int
ValidFrom *gtime.Time
ValidTo *gtime.Time
DailyTotalLimit int64
TotalLimit int64
UserDailyLimit int64
UserTotalLimit int64
GrantQuantity int64
Source int
}
// RewardUpdateOut 更新奖励出参
@ -77,6 +93,7 @@ type RewardDeleteIn struct {
Id int64
OperatorId int64
OperatorRole string
Source int
}
// RewardDeleteOut 删除奖励出参
@ -94,7 +111,6 @@ type RewardListIn struct {
StoreId int64
RewardTypeId int64
Status int
Source int
}
// RewardListOut 奖励列表查询出参