修改奖励领取,新增奖励物品详情查询
This commit is contained in:
@ -185,13 +185,13 @@ type CallbackRes struct {
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}
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type GetLiftReq struct {
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g.Meta `path:"/reward/getLift" method:"post" tags:"Reward" summary:"(tencent)回调"`
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TaskId int64 `json:"taskId" v:"required#任务id不能为空" dc:"任务Id"`
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g.Meta `path:"/reward/getLift" method:"post" tags:"Reward" summary:"(tencent)奖励领取"`
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TaskId string `json:"taskId" v:"required#任务id不能为空" dc:"任务Id"`
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AreaId int64 `json:"areaId" dc:"大区Id"`
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GameId int64 `json:"gid" v:"required#游戏id不能为空" dc:"游戏Id"`
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GameId int64 `json:"gameId" v:"required#游戏id不能为空" dc:"游戏Id"`
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RoleIdx string `json:"roleIdx" dc:"角色索引"`
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RewradType []int64 `json:"rewardType" v:"required#奖励类型不能为空" dc:"奖励类型"`
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Water Water `json:"water" v:"required#物品流水,从背包列表获取的water透传回来(water类型参考GetGift接口的water结构)" dc:"礼包列表"`
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RewradType []int64 `json:"rewardType" dc:"奖励类型"`
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PopenId string `json:"popenid" dc:""`
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}
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type GetLiftRes struct {
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@ -238,5 +238,5 @@ type GetGoodsDetailsReq struct {
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IsDetail int64 `json:"isDetail" dc:"是否需要物品详情 0:默认需要 1:不需要"`
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}
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type GetGoodsDetailsRes struct {
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Water *Water `json:"water" dc:"流水信息"`
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Water interface{} `json:"water" dc:"流水信息"`
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}
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@ -17,12 +17,16 @@ func (c *ControllerV1) Callback(ctx context.Context, req *v1.CallbackReq) (res *
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timestamp := fromCtx.Header.Get("Custom-Data-Timestamp")
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nonce := fromCtx.Header.Get("Custom-Data-Nonce")
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auth := fromCtx.Header.Get("Custom-Data-Auth")
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glog.Infof(ctx, fmt.Sprintf("appid:%s,timestamp:%s,nonce:%s,auth:%s", appid, timestamp, nonce, auth))
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data := fmt.Sprintf("%s%s%s%s%d%d%d%s%s%s#%s", req.Uid, req.OrderId, req.PrizeChannelId, req.PrizeId, req.PrizeType, req.PrizeSubType, req.Num, appid, timestamp, nonce, auth)
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stateOri := md5.Sum([]byte(data))
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state := hex.EncodeToString(stateOri[:])
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myAuth := strings.ToUpper(state)
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glog.Infof(ctx, fmt.Sprintf("myAuth:%s,auth:%s", myAuth, auth))
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if myAuth != auth {
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glog.Infof(ctx, fmt.Sprintf("myAuth:%s,auth:%s", myAuth, auth))
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return &v1.CallbackRes{Errcode: 252151000, OrderId: req.OrderId, Datas: []v1.CallbackData{{PrizeCode: req.OrderId}}}, err
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}
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glog.Infof(ctx, fmt.Sprintf("%s,%s,%s,%s,%d,%d,%d,%s,%s,%s,#%s", req.Uid, req.OrderId, req.PrizeChannelId, req.PrizeId, req.PrizeType, req.PrizeSubType, req.Num, appid, timestamp, nonce, auth))
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@ -10,7 +10,7 @@ import (
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func (c *ControllerV1) GetGoodsDetails(ctx context.Context, req *v1.GetGoodsDetailsReq) (res *v1.GetGoodsDetailsRes, err error) {
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_, err = service.Reward().GetGoodsDetails(ctx, &model.QueryUserGoodsDetailParam{
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out, err := service.Reward().GetGoodsDetails(ctx, &model.QueryUserGoodsDetailParam{
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WinningTime: req.Winningtime,
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OrderId: req.Orderid,
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IsActInfo: req.IsActinfo,
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@ -22,5 +22,5 @@ func (c *ControllerV1) GetGoodsDetails(ctx context.Context, req *v1.GetGoodsDeta
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return nil, err
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}
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return &v1.GetGoodsDetailsRes{Water: nil}, nil
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return &v1.GetGoodsDetailsRes{Water: out.Water}, nil
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}
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@ -3,22 +3,22 @@ package reward
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import (
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"context"
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"server/api/reward/v1"
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"server/internal/model"
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"server/internal/service"
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)
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func (c *ControllerV1) GetLift(ctx context.Context, req *v1.GetLiftReq) (res *v1.GetLiftRes, err error) {
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//out, err := service.Reward().GetLift(ctx, &model.GetGoodsGetIn{
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// Water: req.Water,
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// AreaId: req.AreaId,
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// GameId: req.GameId,
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// RoleIdx: req.RoleIdx,
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//})
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//
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//if err != nil {
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// return nil, err
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//}
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//return &v1.GetLiftRes{
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// List: out.List,
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// Result: out.Result,
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//}, nil
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out, err := service.Reward().GetLift(ctx, &model.GetRewardIn{
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GameId: int(req.GameId),
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TaskId: req.TaskId,
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PopenId: req.PopenId,
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})
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if err != nil {
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return nil, err
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}
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return &v1.GetLiftRes{
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List: out.List,
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Result: int64(out.Result),
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}, nil
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}
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@ -16,6 +16,7 @@ type AdminsDao struct {
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table string // table is the underlying table name of the DAO.
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group string // group is the database configuration group name of the current DAO.
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columns AdminsColumns // columns contains all the column names of Table for convenient usage.
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handlers []gdb.ModelHandler // handlers for customized model modification.
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}
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// AdminsColumns defines and stores column names for the table admins.
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@ -49,11 +50,12 @@ var adminsColumns = AdminsColumns{
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}
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// NewAdminsDao creates and returns a new DAO object for table data access.
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func NewAdminsDao() *AdminsDao {
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func NewAdminsDao(handlers ...gdb.ModelHandler) *AdminsDao {
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return &AdminsDao{
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group: "default",
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table: "admins",
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columns: adminsColumns,
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handlers: handlers,
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}
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}
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@ -79,7 +81,11 @@ func (dao *AdminsDao) Group() string {
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// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
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func (dao *AdminsDao) Ctx(ctx context.Context) *gdb.Model {
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return dao.DB().Model(dao.table).Safe().Ctx(ctx)
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model := dao.DB().Model(dao.table)
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for _, handler := range dao.handlers {
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model = handler(model)
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}
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return model.Safe().Ctx(ctx)
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}
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// Transaction wraps the transaction logic using function f.
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@ -16,6 +16,7 @@ type FeedbacksDao struct {
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table string // table is the underlying table name of the DAO.
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group string // group is the database configuration group name of the current DAO.
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columns FeedbacksColumns // columns contains all the column names of Table for convenient usage.
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handlers []gdb.ModelHandler // handlers for customized model modification.
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}
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// FeedbacksColumns defines and stores column names for the table feedbacks.
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@ -51,11 +52,12 @@ var feedbacksColumns = FeedbacksColumns{
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}
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// NewFeedbacksDao creates and returns a new DAO object for table data access.
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func NewFeedbacksDao() *FeedbacksDao {
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func NewFeedbacksDao(handlers ...gdb.ModelHandler) *FeedbacksDao {
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return &FeedbacksDao{
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group: "default",
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table: "feedbacks",
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columns: feedbacksColumns,
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handlers: handlers,
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}
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}
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@ -81,7 +83,11 @@ func (dao *FeedbacksDao) Group() string {
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// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
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func (dao *FeedbacksDao) Ctx(ctx context.Context) *gdb.Model {
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return dao.DB().Model(dao.table).Safe().Ctx(ctx)
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model := dao.DB().Model(dao.table)
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for _, handler := range dao.handlers {
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model = handler(model)
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}
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return model.Safe().Ctx(ctx)
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}
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// Transaction wraps the transaction logic using function f.
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@ -16,6 +16,7 @@ type GamesDao struct {
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table string // table is the underlying table name of the DAO.
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group string // group is the database configuration group name of the current DAO.
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columns GamesColumns // columns contains all the column names of Table for convenient usage.
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handlers []gdb.ModelHandler // handlers for customized model modification.
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}
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// GamesColumns defines and stores column names for the table games.
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@ -45,11 +46,12 @@ var gamesColumns = GamesColumns{
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}
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// NewGamesDao creates and returns a new DAO object for table data access.
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func NewGamesDao() *GamesDao {
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func NewGamesDao(handlers ...gdb.ModelHandler) *GamesDao {
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return &GamesDao{
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group: "default",
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table: "games",
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columns: gamesColumns,
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handlers: handlers,
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}
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}
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@ -75,7 +77,11 @@ func (dao *GamesDao) Group() string {
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// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
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func (dao *GamesDao) Ctx(ctx context.Context) *gdb.Model {
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return dao.DB().Model(dao.table).Safe().Ctx(ctx)
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model := dao.DB().Model(dao.table)
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for _, handler := range dao.handlers {
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model = handler(model)
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}
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return model.Safe().Ctx(ctx)
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}
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// Transaction wraps the transaction logic using function f.
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@ -16,6 +16,7 @@ type MerchantAdminsDao struct {
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table string // table is the underlying table name of the DAO.
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group string // group is the database configuration group name of the current DAO.
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columns MerchantAdminsColumns // columns contains all the column names of Table for convenient usage.
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handlers []gdb.ModelHandler // handlers for customized model modification.
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}
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// MerchantAdminsColumns defines and stores column names for the table merchant_admins.
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@ -57,11 +58,12 @@ var merchantAdminsColumns = MerchantAdminsColumns{
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}
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// NewMerchantAdminsDao creates and returns a new DAO object for table data access.
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func NewMerchantAdminsDao() *MerchantAdminsDao {
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func NewMerchantAdminsDao(handlers ...gdb.ModelHandler) *MerchantAdminsDao {
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return &MerchantAdminsDao{
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group: "default",
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table: "merchant_admins",
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columns: merchantAdminsColumns,
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handlers: handlers,
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}
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}
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@ -87,7 +89,11 @@ func (dao *MerchantAdminsDao) Group() string {
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// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
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func (dao *MerchantAdminsDao) Ctx(ctx context.Context) *gdb.Model {
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return dao.DB().Model(dao.table).Safe().Ctx(ctx)
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model := dao.DB().Model(dao.table)
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for _, handler := range dao.handlers {
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model = handler(model)
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}
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return model.Safe().Ctx(ctx)
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}
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// Transaction wraps the transaction logic using function f.
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@ -16,6 +16,7 @@ type MerchantsDao struct {
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table string // table is the underlying table name of the DAO.
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group string // group is the database configuration group name of the current DAO.
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columns MerchantsColumns // columns contains all the column names of Table for convenient usage.
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handlers []gdb.ModelHandler // handlers for customized model modification.
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}
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// MerchantsColumns defines and stores column names for the table merchants.
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@ -71,11 +72,12 @@ var merchantsColumns = MerchantsColumns{
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}
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// NewMerchantsDao creates and returns a new DAO object for table data access.
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func NewMerchantsDao() *MerchantsDao {
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func NewMerchantsDao(handlers ...gdb.ModelHandler) *MerchantsDao {
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return &MerchantsDao{
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group: "default",
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table: "merchants",
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columns: merchantsColumns,
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handlers: handlers,
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}
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}
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@ -101,7 +103,11 @@ func (dao *MerchantsDao) Group() string {
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// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
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func (dao *MerchantsDao) Ctx(ctx context.Context) *gdb.Model {
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return dao.DB().Model(dao.table).Safe().Ctx(ctx)
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model := dao.DB().Model(dao.table)
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for _, handler := range dao.handlers {
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model = handler(model)
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}
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return model.Safe().Ctx(ctx)
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}
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// Transaction wraps the transaction logic using function f.
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@ -16,6 +16,7 @@ type RewardTypesDao struct {
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table string // table is the underlying table name of the DAO.
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group string // group is the database configuration group name of the current DAO.
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columns RewardTypesColumns // columns contains all the column names of Table for convenient usage.
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handlers []gdb.ModelHandler // handlers for customized model modification.
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}
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// RewardTypesColumns defines and stores column names for the table reward_types.
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@ -45,11 +46,12 @@ var rewardTypesColumns = RewardTypesColumns{
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}
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// NewRewardTypesDao creates and returns a new DAO object for table data access.
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func NewRewardTypesDao() *RewardTypesDao {
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func NewRewardTypesDao(handlers ...gdb.ModelHandler) *RewardTypesDao {
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return &RewardTypesDao{
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group: "default",
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table: "reward_types",
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columns: rewardTypesColumns,
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handlers: handlers,
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}
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}
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@ -75,7 +77,11 @@ func (dao *RewardTypesDao) Group() string {
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// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
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func (dao *RewardTypesDao) Ctx(ctx context.Context) *gdb.Model {
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return dao.DB().Model(dao.table).Safe().Ctx(ctx)
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model := dao.DB().Model(dao.table)
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for _, handler := range dao.handlers {
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model = handler(model)
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}
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return model.Safe().Ctx(ctx)
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}
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// Transaction wraps the transaction logic using function f.
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95
internal/dao/internal/reward_waters.go
Normal file
95
internal/dao/internal/reward_waters.go
Normal file
@ -0,0 +1,95 @@
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// ==========================================================================
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// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
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// ==========================================================================
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package internal
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import (
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"context"
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"github.com/gogf/gf/v2/database/gdb"
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"github.com/gogf/gf/v2/frame/g"
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)
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// RewardWatersDao is the data access object for the table reward_waters.
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type RewardWatersDao struct {
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table string // table is the underlying table name of the DAO.
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group string // group is the database configuration group name of the current DAO.
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columns RewardWatersColumns // columns contains all the column names of Table for convenient usage.
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handlers []gdb.ModelHandler // handlers for customized model modification.
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}
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// RewardWatersColumns defines and stores column names for the table reward_waters.
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type RewardWatersColumns struct {
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Id string //
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OrderId string // 订单号
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Uid string // 用户账号
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TaskId string // 任务 id
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Water string // 兑换流水
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Status string // 兑换状态 1:奖励发放成功 2:奖励兑换失败(礼包发放背包环节成功,需重新引导领奖) 3:针对只需要发背包,然后引导用户到人生应用背包领奖的奖励类型,发奖成功了 4:water错误(一般是 orderid),不做兑换操作
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CreatedAt string //
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UpdatedAt string //
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DeletedAt string //
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}
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// rewardWatersColumns holds the columns for the table reward_waters.
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var rewardWatersColumns = RewardWatersColumns{
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Id: "id",
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OrderId: "order_id",
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Uid: "uid",
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TaskId: "task_id",
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Water: "water",
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Status: "status",
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CreatedAt: "created_at",
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UpdatedAt: "updated_at",
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DeletedAt: "deleted_at",
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}
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// NewRewardWatersDao creates and returns a new DAO object for table data access.
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func NewRewardWatersDao(handlers ...gdb.ModelHandler) *RewardWatersDao {
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return &RewardWatersDao{
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group: "default",
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table: "reward_waters",
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columns: rewardWatersColumns,
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handlers: handlers,
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}
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}
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// DB retrieves and returns the underlying raw database management object of the current DAO.
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func (dao *RewardWatersDao) DB() gdb.DB {
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return g.DB(dao.group)
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}
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// Table returns the table name of the current DAO.
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func (dao *RewardWatersDao) Table() string {
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return dao.table
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}
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// Columns returns all column names of the current DAO.
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func (dao *RewardWatersDao) Columns() RewardWatersColumns {
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return dao.columns
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}
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// Group returns the database configuration group name of the current DAO.
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func (dao *RewardWatersDao) Group() string {
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return dao.group
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}
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// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
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func (dao *RewardWatersDao) Ctx(ctx context.Context) *gdb.Model {
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model := dao.DB().Model(dao.table)
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for _, handler := range dao.handlers {
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model = handler(model)
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}
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return model.Safe().Ctx(ctx)
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}
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// Transaction wraps the transaction logic using function f.
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// It rolls back the transaction and returns the error if function f returns a non-nil error.
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// It commits the transaction and returns nil if function f returns nil.
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//
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// Note: Do not commit or roll back the transaction in function f,
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// as it is automatically handled by this function.
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func (dao *RewardWatersDao) Transaction(ctx context.Context, f func(ctx context.Context, tx gdb.TX) error) (err error) {
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return dao.Ctx(ctx).Transaction(ctx, f)
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}
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@ -16,6 +16,7 @@ type RewardsDao struct {
|
||||
table string // table is the underlying table name of the DAO.
|
||||
group string // group is the database configuration group name of the current DAO.
|
||||
columns RewardsColumns // columns contains all the column names of Table for convenient usage.
|
||||
handlers []gdb.ModelHandler // handlers for customized model modification.
|
||||
}
|
||||
|
||||
// RewardsColumns defines and stores column names for the table rewards.
|
||||
@ -53,11 +54,12 @@ var rewardsColumns = RewardsColumns{
|
||||
}
|
||||
|
||||
// NewRewardsDao creates and returns a new DAO object for table data access.
|
||||
func NewRewardsDao() *RewardsDao {
|
||||
func NewRewardsDao(handlers ...gdb.ModelHandler) *RewardsDao {
|
||||
return &RewardsDao{
|
||||
group: "default",
|
||||
table: "rewards",
|
||||
columns: rewardsColumns,
|
||||
handlers: handlers,
|
||||
}
|
||||
}
|
||||
|
||||
@ -83,7 +85,11 @@ func (dao *RewardsDao) Group() string {
|
||||
|
||||
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
|
||||
func (dao *RewardsDao) Ctx(ctx context.Context) *gdb.Model {
|
||||
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
|
||||
model := dao.DB().Model(dao.table)
|
||||
for _, handler := range dao.handlers {
|
||||
model = handler(model)
|
||||
}
|
||||
return model.Safe().Ctx(ctx)
|
||||
}
|
||||
|
||||
// Transaction wraps the transaction logic using function f.
|
||||
|
||||
@ -16,6 +16,7 @@ type RolesDao struct {
|
||||
table string // table is the underlying table name of the DAO.
|
||||
group string // group is the database configuration group name of the current DAO.
|
||||
columns RolesColumns // columns contains all the column names of Table for convenient usage.
|
||||
handlers []gdb.ModelHandler // handlers for customized model modification.
|
||||
}
|
||||
|
||||
// RolesColumns defines and stores column names for the table roles.
|
||||
@ -47,11 +48,12 @@ var rolesColumns = RolesColumns{
|
||||
}
|
||||
|
||||
// NewRolesDao creates and returns a new DAO object for table data access.
|
||||
func NewRolesDao() *RolesDao {
|
||||
func NewRolesDao(handlers ...gdb.ModelHandler) *RolesDao {
|
||||
return &RolesDao{
|
||||
group: "default",
|
||||
table: "roles",
|
||||
columns: rolesColumns,
|
||||
handlers: handlers,
|
||||
}
|
||||
}
|
||||
|
||||
@ -77,7 +79,11 @@ func (dao *RolesDao) Group() string {
|
||||
|
||||
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
|
||||
func (dao *RolesDao) Ctx(ctx context.Context) *gdb.Model {
|
||||
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
|
||||
model := dao.DB().Model(dao.table)
|
||||
for _, handler := range dao.handlers {
|
||||
model = handler(model)
|
||||
}
|
||||
return model.Safe().Ctx(ctx)
|
||||
}
|
||||
|
||||
// Transaction wraps the transaction logic using function f.
|
||||
|
||||
@ -16,6 +16,7 @@ type StoreAdminsDao struct {
|
||||
table string // table is the underlying table name of the DAO.
|
||||
group string // group is the database configuration group name of the current DAO.
|
||||
columns StoreAdminsColumns // columns contains all the column names of Table for convenient usage.
|
||||
handlers []gdb.ModelHandler // handlers for customized model modification.
|
||||
}
|
||||
|
||||
// StoreAdminsColumns defines and stores column names for the table store_admins.
|
||||
@ -57,11 +58,12 @@ var storeAdminsColumns = StoreAdminsColumns{
|
||||
}
|
||||
|
||||
// NewStoreAdminsDao creates and returns a new DAO object for table data access.
|
||||
func NewStoreAdminsDao() *StoreAdminsDao {
|
||||
func NewStoreAdminsDao(handlers ...gdb.ModelHandler) *StoreAdminsDao {
|
||||
return &StoreAdminsDao{
|
||||
group: "default",
|
||||
table: "store_admins",
|
||||
columns: storeAdminsColumns,
|
||||
handlers: handlers,
|
||||
}
|
||||
}
|
||||
|
||||
@ -87,7 +89,11 @@ func (dao *StoreAdminsDao) Group() string {
|
||||
|
||||
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
|
||||
func (dao *StoreAdminsDao) Ctx(ctx context.Context) *gdb.Model {
|
||||
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
|
||||
model := dao.DB().Model(dao.table)
|
||||
for _, handler := range dao.handlers {
|
||||
model = handler(model)
|
||||
}
|
||||
return model.Safe().Ctx(ctx)
|
||||
}
|
||||
|
||||
// Transaction wraps the transaction logic using function f.
|
||||
|
||||
@ -16,6 +16,7 @@ type StoreDesktopSettingsDao struct {
|
||||
table string // table is the underlying table name of the DAO.
|
||||
group string // group is the database configuration group name of the current DAO.
|
||||
columns StoreDesktopSettingsColumns // columns contains all the column names of Table for convenient usage.
|
||||
handlers []gdb.ModelHandler // handlers for customized model modification.
|
||||
}
|
||||
|
||||
// StoreDesktopSettingsColumns defines and stores column names for the table store_desktop_settings.
|
||||
@ -33,11 +34,12 @@ var storeDesktopSettingsColumns = StoreDesktopSettingsColumns{
|
||||
}
|
||||
|
||||
// NewStoreDesktopSettingsDao creates and returns a new DAO object for table data access.
|
||||
func NewStoreDesktopSettingsDao() *StoreDesktopSettingsDao {
|
||||
func NewStoreDesktopSettingsDao(handlers ...gdb.ModelHandler) *StoreDesktopSettingsDao {
|
||||
return &StoreDesktopSettingsDao{
|
||||
group: "default",
|
||||
table: "store_desktop_settings",
|
||||
columns: storeDesktopSettingsColumns,
|
||||
handlers: handlers,
|
||||
}
|
||||
}
|
||||
|
||||
@ -63,7 +65,11 @@ func (dao *StoreDesktopSettingsDao) Group() string {
|
||||
|
||||
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
|
||||
func (dao *StoreDesktopSettingsDao) Ctx(ctx context.Context) *gdb.Model {
|
||||
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
|
||||
model := dao.DB().Model(dao.table)
|
||||
for _, handler := range dao.handlers {
|
||||
model = handler(model)
|
||||
}
|
||||
return model.Safe().Ctx(ctx)
|
||||
}
|
||||
|
||||
// Transaction wraps the transaction logic using function f.
|
||||
|
||||
@ -16,6 +16,7 @@ type StoreRolesDao struct {
|
||||
table string // table is the underlying table name of the DAO.
|
||||
group string // group is the database configuration group name of the current DAO.
|
||||
columns StoreRolesColumns // columns contains all the column names of Table for convenient usage.
|
||||
handlers []gdb.ModelHandler // handlers for customized model modification.
|
||||
}
|
||||
|
||||
// StoreRolesColumns defines and stores column names for the table store_roles.
|
||||
@ -39,11 +40,12 @@ var storeRolesColumns = StoreRolesColumns{
|
||||
}
|
||||
|
||||
// NewStoreRolesDao creates and returns a new DAO object for table data access.
|
||||
func NewStoreRolesDao() *StoreRolesDao {
|
||||
func NewStoreRolesDao(handlers ...gdb.ModelHandler) *StoreRolesDao {
|
||||
return &StoreRolesDao{
|
||||
group: "default",
|
||||
table: "store_roles",
|
||||
columns: storeRolesColumns,
|
||||
handlers: handlers,
|
||||
}
|
||||
}
|
||||
|
||||
@ -69,7 +71,11 @@ func (dao *StoreRolesDao) Group() string {
|
||||
|
||||
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
|
||||
func (dao *StoreRolesDao) Ctx(ctx context.Context) *gdb.Model {
|
||||
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
|
||||
model := dao.DB().Model(dao.table)
|
||||
for _, handler := range dao.handlers {
|
||||
model = handler(model)
|
||||
}
|
||||
return model.Safe().Ctx(ctx)
|
||||
}
|
||||
|
||||
// Transaction wraps the transaction logic using function f.
|
||||
|
||||
@ -16,6 +16,7 @@ type StoreTaskRewardsDao struct {
|
||||
table string // table is the underlying table name of the DAO.
|
||||
group string // group is the database configuration group name of the current DAO.
|
||||
columns StoreTaskRewardsColumns // columns contains all the column names of Table for convenient usage.
|
||||
handlers []gdb.ModelHandler // handlers for customized model modification.
|
||||
}
|
||||
|
||||
// StoreTaskRewardsColumns defines and stores column names for the table store_task_rewards.
|
||||
@ -41,11 +42,12 @@ var storeTaskRewardsColumns = StoreTaskRewardsColumns{
|
||||
}
|
||||
|
||||
// NewStoreTaskRewardsDao creates and returns a new DAO object for table data access.
|
||||
func NewStoreTaskRewardsDao() *StoreTaskRewardsDao {
|
||||
func NewStoreTaskRewardsDao(handlers ...gdb.ModelHandler) *StoreTaskRewardsDao {
|
||||
return &StoreTaskRewardsDao{
|
||||
group: "default",
|
||||
table: "store_task_rewards",
|
||||
columns: storeTaskRewardsColumns,
|
||||
handlers: handlers,
|
||||
}
|
||||
}
|
||||
|
||||
@ -71,7 +73,11 @@ func (dao *StoreTaskRewardsDao) Group() string {
|
||||
|
||||
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
|
||||
func (dao *StoreTaskRewardsDao) Ctx(ctx context.Context) *gdb.Model {
|
||||
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
|
||||
model := dao.DB().Model(dao.table)
|
||||
for _, handler := range dao.handlers {
|
||||
model = handler(model)
|
||||
}
|
||||
return model.Safe().Ctx(ctx)
|
||||
}
|
||||
|
||||
// Transaction wraps the transaction logic using function f.
|
||||
|
||||
@ -16,6 +16,7 @@ type StoresDao struct {
|
||||
table string // table is the underlying table name of the DAO.
|
||||
group string // group is the database configuration group name of the current DAO.
|
||||
columns StoresColumns // columns contains all the column names of Table for convenient usage.
|
||||
handlers []gdb.ModelHandler // handlers for customized model modification.
|
||||
}
|
||||
|
||||
// StoresColumns defines and stores column names for the table stores.
|
||||
@ -51,11 +52,12 @@ var storesColumns = StoresColumns{
|
||||
}
|
||||
|
||||
// NewStoresDao creates and returns a new DAO object for table data access.
|
||||
func NewStoresDao() *StoresDao {
|
||||
func NewStoresDao(handlers ...gdb.ModelHandler) *StoresDao {
|
||||
return &StoresDao{
|
||||
group: "default",
|
||||
table: "stores",
|
||||
columns: storesColumns,
|
||||
handlers: handlers,
|
||||
}
|
||||
}
|
||||
|
||||
@ -81,7 +83,11 @@ func (dao *StoresDao) Group() string {
|
||||
|
||||
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
|
||||
func (dao *StoresDao) Ctx(ctx context.Context) *gdb.Model {
|
||||
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
|
||||
model := dao.DB().Model(dao.table)
|
||||
for _, handler := range dao.handlers {
|
||||
model = handler(model)
|
||||
}
|
||||
return model.Safe().Ctx(ctx)
|
||||
}
|
||||
|
||||
// Transaction wraps the transaction logic using function f.
|
||||
|
||||
@ -16,6 +16,7 @@ type TasksDao struct {
|
||||
table string // table is the underlying table name of the DAO.
|
||||
group string // group is the database configuration group name of the current DAO.
|
||||
columns TasksColumns // columns contains all the column names of Table for convenient usage.
|
||||
handlers []gdb.ModelHandler // handlers for customized model modification.
|
||||
}
|
||||
|
||||
// TasksColumns defines and stores column names for the table tasks.
|
||||
@ -57,11 +58,12 @@ var tasksColumns = TasksColumns{
|
||||
}
|
||||
|
||||
// NewTasksDao creates and returns a new DAO object for table data access.
|
||||
func NewTasksDao() *TasksDao {
|
||||
func NewTasksDao(handlers ...gdb.ModelHandler) *TasksDao {
|
||||
return &TasksDao{
|
||||
group: "default",
|
||||
table: "tasks",
|
||||
columns: tasksColumns,
|
||||
handlers: handlers,
|
||||
}
|
||||
}
|
||||
|
||||
@ -87,7 +89,11 @@ func (dao *TasksDao) Group() string {
|
||||
|
||||
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
|
||||
func (dao *TasksDao) Ctx(ctx context.Context) *gdb.Model {
|
||||
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
|
||||
model := dao.DB().Model(dao.table)
|
||||
for _, handler := range dao.handlers {
|
||||
model = handler(model)
|
||||
}
|
||||
return model.Safe().Ctx(ctx)
|
||||
}
|
||||
|
||||
// Transaction wraps the transaction logic using function f.
|
||||
|
||||
@ -16,6 +16,7 @@ type UserTasksDao struct {
|
||||
table string // table is the underlying table name of the DAO.
|
||||
group string // group is the database configuration group name of the current DAO.
|
||||
columns UserTasksColumns // columns contains all the column names of Table for convenient usage.
|
||||
handlers []gdb.ModelHandler // handlers for customized model modification.
|
||||
}
|
||||
|
||||
// UserTasksColumns defines and stores column names for the table user_tasks.
|
||||
@ -51,11 +52,12 @@ var userTasksColumns = UserTasksColumns{
|
||||
}
|
||||
|
||||
// NewUserTasksDao creates and returns a new DAO object for table data access.
|
||||
func NewUserTasksDao() *UserTasksDao {
|
||||
func NewUserTasksDao(handlers ...gdb.ModelHandler) *UserTasksDao {
|
||||
return &UserTasksDao{
|
||||
group: "default",
|
||||
table: "user_tasks",
|
||||
columns: userTasksColumns,
|
||||
handlers: handlers,
|
||||
}
|
||||
}
|
||||
|
||||
@ -81,7 +83,11 @@ func (dao *UserTasksDao) Group() string {
|
||||
|
||||
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
|
||||
func (dao *UserTasksDao) Ctx(ctx context.Context) *gdb.Model {
|
||||
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
|
||||
model := dao.DB().Model(dao.table)
|
||||
for _, handler := range dao.handlers {
|
||||
model = handler(model)
|
||||
}
|
||||
return model.Safe().Ctx(ctx)
|
||||
}
|
||||
|
||||
// Transaction wraps the transaction logic using function f.
|
||||
|
||||
@ -16,6 +16,7 @@ type UsersDao struct {
|
||||
table string // table is the underlying table name of the DAO.
|
||||
group string // group is the database configuration group name of the current DAO.
|
||||
columns UsersColumns // columns contains all the column names of Table for convenient usage.
|
||||
handlers []gdb.ModelHandler // handlers for customized model modification.
|
||||
}
|
||||
|
||||
// UsersColumns defines and stores column names for the table users.
|
||||
@ -59,11 +60,12 @@ var usersColumns = UsersColumns{
|
||||
}
|
||||
|
||||
// NewUsersDao creates and returns a new DAO object for table data access.
|
||||
func NewUsersDao() *UsersDao {
|
||||
func NewUsersDao(handlers ...gdb.ModelHandler) *UsersDao {
|
||||
return &UsersDao{
|
||||
group: "default",
|
||||
table: "users",
|
||||
columns: usersColumns,
|
||||
handlers: handlers,
|
||||
}
|
||||
}
|
||||
|
||||
@ -89,7 +91,11 @@ func (dao *UsersDao) Group() string {
|
||||
|
||||
// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
|
||||
func (dao *UsersDao) Ctx(ctx context.Context) *gdb.Model {
|
||||
return dao.DB().Model(dao.table).Safe().Ctx(ctx)
|
||||
model := dao.DB().Model(dao.table)
|
||||
for _, handler := range dao.handlers {
|
||||
model = handler(model)
|
||||
}
|
||||
return model.Safe().Ctx(ctx)
|
||||
}
|
||||
|
||||
// Transaction wraps the transaction logic using function f.
|
||||
|
||||
22
internal/dao/reward_waters.go
Normal file
22
internal/dao/reward_waters.go
Normal file
@ -0,0 +1,22 @@
|
||||
// =================================================================================
|
||||
// This file is auto-generated by the GoFrame CLI tool. You may modify it as needed.
|
||||
// =================================================================================
|
||||
|
||||
package dao
|
||||
|
||||
import (
|
||||
"server/internal/dao/internal"
|
||||
)
|
||||
|
||||
// rewardWatersDao is the data access object for the table reward_waters.
|
||||
// You can define custom methods on it to extend its functionality as needed.
|
||||
type rewardWatersDao struct {
|
||||
*internal.RewardWatersDao
|
||||
}
|
||||
|
||||
var (
|
||||
// RewardWaters is a globally accessible object for table reward_waters operations.
|
||||
RewardWaters = rewardWatersDao{internal.NewRewardWatersDao()}
|
||||
)
|
||||
|
||||
// Add your custom methods and functionality below.
|
||||
@ -2,6 +2,7 @@ package reward
|
||||
|
||||
import (
|
||||
"context"
|
||||
"encoding/json"
|
||||
"fmt"
|
||||
"server/internal/consts"
|
||||
"server/internal/dao"
|
||||
@ -319,7 +320,8 @@ func (s *sReward) List(ctx context.Context, in *model.RewardListIn) (out *model.
|
||||
}, nil
|
||||
}
|
||||
|
||||
func (s *sReward) GetLift(ctx context.Context, in *model.RewardCallbackIn) (out *model.RewardCallbackOut, err error) {
|
||||
// GetLift 领取奖励
|
||||
func (s *sReward) GetLift(ctx context.Context, in *model.GetRewardIn) (out *model.GetRewardOut, err error) {
|
||||
|
||||
// 遍历奖励类型列表
|
||||
//for _, v := range in.RewradTypeId {
|
||||
@ -332,22 +334,40 @@ func (s *sReward) GetLift(ctx context.Context, in *model.RewardCallbackIn) (out
|
||||
// }
|
||||
//}
|
||||
|
||||
activity, err := gamelife.GetGamelifeClient(ctx).RequestActivity(ctx, &model.QQNetbarActivityIn{ServiceName: consts.GetGift, GiftParam: model.GiftParam{
|
||||
activity, err := gamelife.GetGamelifeClient(ctx).RequestActivity(ctx, &model.QQNetbarActivityIn{PopenId: in.PopenId, ServiceName: consts.GetGift, GiftParam: model.GiftParam{
|
||||
TaskId: in.TaskId,
|
||||
AreaId: in.AreaId,
|
||||
Gid: in.GameId,
|
||||
RoleIdx: in.RoleIdx,
|
||||
}})
|
||||
|
||||
_, ok := activity.(*model.GiftResponse)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
result, ok := activity.(*model.GiftResponse)
|
||||
if !ok {
|
||||
return nil, ecode.Fail.Sub("数据类型转换失败")
|
||||
}
|
||||
|
||||
// 存储数据库记录
|
||||
//for _, item := range result.GiftItem {
|
||||
// item.Result
|
||||
//}
|
||||
for _, item := range result.GiftItem {
|
||||
marshal, err := json.Marshal(item.Water)
|
||||
if err != nil {
|
||||
return nil, ecode.Fail.Sub("序列化 json 数据出现异常")
|
||||
}
|
||||
_, err = dao.RewardWaters.Ctx(ctx).Insert(model.RewardWaters{
|
||||
OrderId: item.Water.OrderId,
|
||||
Status: int64(item.Water.Status),
|
||||
Uid: item.Water.Uid,
|
||||
TaskId: "BZD",
|
||||
Water: string(marshal),
|
||||
})
|
||||
|
||||
if err != nil {
|
||||
return nil, ecode.Fail.Sub("添加奖励领取记录异常")
|
||||
}
|
||||
}
|
||||
|
||||
return nil, err
|
||||
}
|
||||
@ -399,5 +419,25 @@ func (s *sReward) GetGoods(ctx context.Context, in *model.GetGoodsGetIn) (out *m
|
||||
func (s *sReward) GetGoodsDetails(ctx context.Context, in *model.QueryUserGoodsDetailParam) (out *model.QueryUserGoodsDetailResponse, err error) {
|
||||
|
||||
//
|
||||
activity, err := gamelife.GetGamelifeClient(ctx).RequestActivity(ctx, &model.QQNetbarActivityIn{ServiceName: consts.QueryUserGoodsDetail, QueryUserGoodsDetailParam: model.QueryUserGoodsDetailParam{
|
||||
Gid: in.Gid,
|
||||
WinningTime: in.WinningTime,
|
||||
OrderId: in.OrderId,
|
||||
IsActInfo: in.IsActInfo,
|
||||
IsDocument: in.IsDocument,
|
||||
IsDetail: in.IsDetail,
|
||||
}})
|
||||
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
result, ok := activity.(*model.QueryUserGoodsDetailResponse)
|
||||
if !ok {
|
||||
return nil, ecode.Fail.Sub("数据类型转换失败")
|
||||
}
|
||||
|
||||
return &model.QueryUserGoodsDetailResponse{
|
||||
Water: result.Water,
|
||||
}, nil
|
||||
}
|
||||
|
||||
24
internal/model/do/reward_waters.go
Normal file
24
internal/model/do/reward_waters.go
Normal file
@ -0,0 +1,24 @@
|
||||
// =================================================================================
|
||||
// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
|
||||
// =================================================================================
|
||||
|
||||
package do
|
||||
|
||||
import (
|
||||
"github.com/gogf/gf/v2/frame/g"
|
||||
"github.com/gogf/gf/v2/os/gtime"
|
||||
)
|
||||
|
||||
// RewardWaters is the golang structure of table reward_waters for DAO operations like Where/Data.
|
||||
type RewardWaters struct {
|
||||
g.Meta `orm:"table:reward_waters, do:true"`
|
||||
Id interface{} //
|
||||
OrderId interface{} // 订单号
|
||||
Uid interface{} // 用户账号
|
||||
TaskId interface{} // 任务 id
|
||||
Water interface{} // 兑换流水
|
||||
Status interface{} // 兑换状态 1:奖励发放成功 2:奖励兑换失败(礼包发放背包环节成功,需重新引导领奖) 3:针对只需要发背包,然后引导用户到人生应用背包领奖的奖励类型,发奖成功了 4:water错误(一般是 orderid),不做兑换操作
|
||||
CreatedAt *gtime.Time //
|
||||
UpdatedAt *gtime.Time //
|
||||
DeletedAt *gtime.Time //
|
||||
}
|
||||
22
internal/model/entity/reward_waters.go
Normal file
22
internal/model/entity/reward_waters.go
Normal file
@ -0,0 +1,22 @@
|
||||
// =================================================================================
|
||||
// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
|
||||
// =================================================================================
|
||||
|
||||
package entity
|
||||
|
||||
import (
|
||||
"github.com/gogf/gf/v2/os/gtime"
|
||||
)
|
||||
|
||||
// RewardWaters is the golang structure for table reward_waters.
|
||||
type RewardWaters struct {
|
||||
Id int64 `json:"id" orm:"id" description:""` //
|
||||
OrderId string `json:"orderId" orm:"order_id" description:"订单号"` // 订单号
|
||||
Uid string `json:"uid" orm:"uid" description:"用户账号"` // 用户账号
|
||||
TaskId string `json:"taskId" orm:"task_id" description:"任务 id"` // 任务 id
|
||||
Water string `json:"water" orm:"water" description:"兑换流水"` // 兑换流水
|
||||
Status int64 `json:"status" orm:"status" description:"兑换状态 1:奖励发放成功 2:奖励兑换失败(礼包发放背包环节成功,需重新引导领奖) 3:针对只需要发背包,然后引导用户到人生应用背包领奖的奖励类型,发奖成功了 4:water错误(一般是 orderid),不做兑换操作"` // 兑换状态 1:奖励发放成功 2:奖励兑换失败(礼包发放背包环节成功,需重新引导领奖) 3:针对只需要发背包,然后引导用户到人生应用背包领奖的奖励类型,发奖成功了 4:water错误(一般是 orderid),不做兑换操作
|
||||
CreatedAt *gtime.Time `json:"createdAt" orm:"created_at" description:""` //
|
||||
UpdatedAt *gtime.Time `json:"updatedAt" orm:"updated_at" description:""` //
|
||||
DeletedAt *gtime.Time `json:"deletedAt" orm:"deleted_at" description:""` //
|
||||
}
|
||||
@ -100,6 +100,20 @@ type RewardCallbackIn struct {
|
||||
TaskId string
|
||||
}
|
||||
|
||||
type GetRewardIn struct {
|
||||
AreaId int
|
||||
GameId int
|
||||
RewradTypeId []int
|
||||
RoleIdx string
|
||||
TaskId string
|
||||
PopenId string
|
||||
}
|
||||
type GetRewardOut struct {
|
||||
List interface{} `json:"list"`
|
||||
Result int64 `json:"result"`
|
||||
Water Water `json:"water"`
|
||||
}
|
||||
|
||||
type Water struct {
|
||||
}
|
||||
|
||||
|
||||
15
internal/model/rewardWater.go
Normal file
15
internal/model/rewardWater.go
Normal file
@ -0,0 +1,15 @@
|
||||
package model
|
||||
|
||||
import "github.com/gogf/gf/v2/os/gtime"
|
||||
|
||||
type RewardWaters struct {
|
||||
Id int64 `json:"id" orm:"id" description:""` //
|
||||
OrderId string `json:"orderId" orm:"order_id" description:"订单号"` // 订单号
|
||||
Uid string `json:"uid" orm:"uid" description:"用户账号"` // 用户账号
|
||||
TaskId string `json:"taskId" orm:"task_id" description:"任务 id"` // 任务 id
|
||||
Water string `json:"water" orm:"water" description:"兑换流水"` // 兑换流水
|
||||
Status int64 `json:"status" orm:"status" description:"兑换状态 1:奖励发放成功 2:奖励兑换失败(礼包发放背包环节成功,需重新引导领奖) 3:针对只需要发背包,然后引导用户到人生应用背包领奖的奖励类型,发奖成功了 4:water错误(一般是 orderid),不做兑换操作"` // 兑换状态 1:奖励发放成功 2:奖励兑换失败(礼包发放背包环节成功,需重新引导领奖) 3:针对只需要发背包,然后引导用户到人生应用背包领奖的奖励类型,发奖成功了 4:water错误(一般是 orderid),不做兑换操作
|
||||
CreatedAt *gtime.Time `json:"createdAt" orm:"created_at" description:""` //
|
||||
UpdatedAt *gtime.Time `json:"updatedAt" orm:"updated_at" description:""` //
|
||||
DeletedAt *gtime.Time `json:"deletedAt" orm:"deleted_at" description:""` //
|
||||
}
|
||||
@ -20,7 +20,7 @@ type (
|
||||
Delete(ctx context.Context, in *model.RewardDeleteIn) (out *model.RewardDeleteOut, err error)
|
||||
// List 奖励列表
|
||||
List(ctx context.Context, in *model.RewardListIn) (out *model.RewardListOut, err error)
|
||||
GetLift(ctx context.Context, in *model.RewardCallbackIn) (out *model.RewardCallbackOut, err error)
|
||||
GetLift(ctx context.Context, in *model.GetRewardIn) (out *model.GetRewardOut, err error)
|
||||
// GetGoodsList 调用外部获取物品列表
|
||||
GetGoodsList(ctx context.Context, in *model.GetGoodsListIn) (out *model.GetGoodsListOut, err error)
|
||||
// GetGoods 物品兑换
|
||||
|
||||
@ -47,6 +47,8 @@ func init() {
|
||||
|
||||
// 游戏列表
|
||||
enforcer.AddPolicy("guest", "/x/game", "GET", "获取游戏列表")
|
||||
enforcer.AddPolicy("guest", "/x/reward/callback", "POST", "tencent奖励回调")
|
||||
enforcer.AddPolicy("guest", "/x/reward/getLift", "POST", "tencent奖励领取")
|
||||
}
|
||||
// 用户
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user