package game import ( "context" "server/internal/model" "server/internal/service" "server/api/game/v1" ) func (c *ControllerV1) Create(ctx context.Context, req *v1.CreateReq) (res *v1.CreateRes, err error) { out, err := service.Game().CreateGame(ctx, &model.AddGameIn{ Avatar: req.Avatar, GameCode: req.GameCode, GameId: req.GameID, GameName: req.GameName, BoundType: req.BoundType, }) if err != nil { return nil, err } return &v1.CreateRes{ Success: out.Success, }, nil }