package game import ( "context" "server/internal/model" "server/internal/service" "server/api/game/v1" ) func (c *ControllerV1) Delete(ctx context.Context, req *v1.DeleteReq) (res *v1.DeleteRes, err error) { out, err := service.Game().DeleteGame(ctx, &model.DeleteGameIn{Id: req.ID}) if err != nil { return nil, err } return &v1.DeleteRes{Success: out.Success}, nil }