23 lines
1.4 KiB
Go
23 lines
1.4 KiB
Go
// =================================================================================
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// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
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// =================================================================================
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package entity
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import (
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"github.com/gogf/gf/v2/os/gtime"
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)
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// Games is the golang structure for table games.
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type Games struct {
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Id int64 `json:"id" orm:"id" description:""` //
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GameId int64 `json:"gameId" orm:"game_id" description:"腾讯游戏 id"` // 腾讯游戏 id
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GameName string `json:"gameName" orm:"game_name" description:"游戏名称"` // 游戏名称
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GameCode string `json:"gameCode" orm:"game_code" description:"游戏代号"` // 游戏代号
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Avatar string `json:"avatar" orm:"avatar" description:"图标"` // 图标
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CreatedAt *gtime.Time `json:"createdAt" orm:"created_at" description:"创建时间"` // 创建时间
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UpdatedAt *gtime.Time `json:"updatedAt" orm:"updated_at" description:"更新时间"` // 更新时间
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DeletedAt *gtime.Time `json:"deletedAt" orm:"deleted_at" description:"删除时间"` // 删除时间
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BoundType int `json:"boundType" orm:"bound_type" description:"1:qq绑定 2:wx绑定 3:all"` // 1:qq绑定 2:wx绑定 3:all
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}
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