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arenax-server/internal/model/entity/games.go

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// =================================================================================
// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
// =================================================================================
package entity
import (
"github.com/gogf/gf/v2/os/gtime"
)
// Games is the golang structure for table games.
type Games struct {
Id int64 `json:"id" orm:"id" description:""` //
GameId int64 `json:"gameId" orm:"game_id" description:"腾讯游戏 id"` // 腾讯游戏 id
GameName string `json:"gameName" orm:"game_name" description:"游戏名称"` // 游戏名称
GameCode string `json:"gameCode" orm:"game_code" description:"游戏代号"` // 游戏代号
Avatar string `json:"avatar" orm:"avatar" description:"图标"` // 图标
CreatedAt *gtime.Time `json:"createdAt" orm:"created_at" description:"创建时间"` // 创建时间
UpdatedAt *gtime.Time `json:"updatedAt" orm:"updated_at" description:"更新时间"` // 更新时间
DeletedAt *gtime.Time `json:"deletedAt" orm:"deleted_at" description:"删除时间"` // 删除时间
BoundType int `json:"boundType" orm:"bound_type" description:"1qq绑定 2wx绑定 3all"` // 1qq绑定 2wx绑定 3all
}