24 lines
493 B
Go
24 lines
493 B
Go
package game
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import (
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"context"
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"server/internal/model"
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"server/internal/service"
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"server/api/game/v1"
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)
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func (c *ControllerV1) Update(ctx context.Context, req *v1.UpdateReq) (res *v1.UpdateRes, err error) {
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out, err := service.Game().UpdateGame(ctx, &model.UpdateGameIn{
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GameId: req.GameID,
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GameName: req.GameName,
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GameCode: req.GameCode,
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Avatar: req.Avatar,
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Id: req.Id,
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})
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if err != nil {
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return nil, err
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}
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return &v1.UpdateRes{Success: out.Success}, nil
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}
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