98 lines
3.4 KiB
Go
98 lines
3.4 KiB
Go
// ==========================================================================
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// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
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// ==========================================================================
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package internal
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import (
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"context"
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"github.com/gogf/gf/v2/database/gdb"
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"github.com/gogf/gf/v2/frame/g"
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)
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// RewardWatersDao is the data access object for the table reward_waters.
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type RewardWatersDao struct {
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table string // table is the underlying table name of the DAO.
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group string // group is the database configuration group name of the current DAO.
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columns RewardWatersColumns // columns contains all the column names of Table for convenient usage.
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handlers []gdb.ModelHandler // handlers for customized model modification.
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}
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// RewardWatersColumns defines and stores column names for the table reward_waters.
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type RewardWatersColumns struct {
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Id string //
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OrderId string // 订单号
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Recvuid string // 用户账号
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TaskId string // 任务 id
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Water string // 兑换流水
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Status string // 兑换状态 1:奖励发放成功 2:奖励兑换失败(礼包发放背包环节成功,需重新引导领奖) 3:针对只需要发背包,然后引导用户到人生应用背包领奖的奖励类型,发奖成功了 4:water错误(一般是 orderid),不做兑换操作
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CreatedAt string //
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UpdatedAt string //
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DeletedAt string //
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GameId string // 游戏唯一 id
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}
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// rewardWatersColumns holds the columns for the table reward_waters.
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var rewardWatersColumns = RewardWatersColumns{
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Id: "id",
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OrderId: "order_id",
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Recvuid: "recvuid",
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TaskId: "task_id",
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Water: "water",
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Status: "status",
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CreatedAt: "created_at",
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UpdatedAt: "updated_at",
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DeletedAt: "deleted_at",
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GameId: "game_id",
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}
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// NewRewardWatersDao creates and returns a new DAO object for table data access.
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func NewRewardWatersDao(handlers ...gdb.ModelHandler) *RewardWatersDao {
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return &RewardWatersDao{
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group: "default",
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table: "reward_waters",
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columns: rewardWatersColumns,
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handlers: handlers,
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}
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}
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// DB retrieves and returns the underlying raw database management object of the current DAO.
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func (dao *RewardWatersDao) DB() gdb.DB {
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return g.DB(dao.group)
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}
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// Table returns the table name of the current DAO.
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func (dao *RewardWatersDao) Table() string {
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return dao.table
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}
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// Columns returns all column names of the current DAO.
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func (dao *RewardWatersDao) Columns() RewardWatersColumns {
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return dao.columns
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}
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// Group returns the database configuration group name of the current DAO.
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func (dao *RewardWatersDao) Group() string {
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return dao.group
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}
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// Ctx creates and returns a Model for the current DAO. It automatically sets the context for the current operation.
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func (dao *RewardWatersDao) Ctx(ctx context.Context) *gdb.Model {
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model := dao.DB().Model(dao.table)
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for _, handler := range dao.handlers {
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model = handler(model)
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}
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return model.Safe().Ctx(ctx)
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}
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// Transaction wraps the transaction logic using function f.
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// It rolls back the transaction and returns the error if function f returns a non-nil error.
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// It commits the transaction and returns nil if function f returns nil.
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//
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// Note: Do not commit or roll back the transaction in function f,
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// as it is automatically handled by this function.
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func (dao *RewardWatersDao) Transaction(ctx context.Context, f func(ctx context.Context, tx gdb.TX) error) (err error) {
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return dao.Ctx(ctx).Transaction(ctx, f)
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}
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